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[0.30] Crash on Abandon Urgent Delivery Mission


icycooladdict

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Warped with required inventory (War Robots) to mission sector. Forgot to turn off autocannons, so while in dialog the pirate trader was blown up. Warped out then back in. Selected mission from mission tab and crashed immediately upon pressing the "abandon" button.

 

Crash Report

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(174:90) Noble Metal Mine L's population consumed 6 Mining Robots and paid you ¢1.061.896 for it (¢50.566 profit).

Entered exception handler

Thread 1 Error: EXCEPTION_ACCESS_VIOLATION

CurrentFunction [11]:

CurrentScript [12]:

CurrentFunction [12]:

Workpacket [31]:

CurrentFunction [14]:

CurrentScript [13]:

Coordinates: 124_118

Thread Name [28]: Steam Networking Receive

Thread Name [27]: UDP Connection Receive

Workpacket [24]:

Thread Name [24]: AmbientOcclusion WorkerPool Thread 0

CurrentFunction [31]:

Runtime: 1 hour, 8 minutes

Seed: ED1bRcwfZP

Difficulty: Expert

Script Memory: 88.15MB

Total memory in use (whole system): 9.07GB

Workpacket [20]:

Workpacket [19]:

Workpacket [18]:

Thread Name [19]: Lua WorkerPool Thread 2

Thread Name [31]: BuildingStats WorkerPool Thread 0

Workpacket [17]:

Thread Name [17]: Lua WorkerPool Thread 0

Workpacket [16]:

Workpacket [25]:

Workpacket [15]:

Thread Name [16]: Analytics WorkerPool Thread 1

Thread Name [25]: AmbientOcclusion WorkerPool Thread 1

Thread Name [15]: Analytics WorkerPool Thread 0

Workpacket [14]:

GLSL Version: 4.00 - Build 25.20.100.6519

CurrentScript [11]:

Global ProfilerSection [1]: update message processing

GL Version String: 4.0.0 - Build 25.20.100.6519

GPU Vendor: Intel

GameVersionHash: e6e24eaa0998

Thread Name [10]: Game WorkerPool Thread 7

Thread Name [4]: Game WorkerPool Thread 1

Workpacket [13]:

CPU: Intel® Core i7-8650U CPU @ 1.90GHz 8 Cores

CurrentFunction [1]:

GL Version: 4.0

Workpacket [8]:

RAM: 16

Workpacket [3]:

CurrentScript [31]:

GPU Renderer: Intel® UHD Graphics 620

Thread Name [8]: Game WorkerPool Thread 5

Thread Name [18]: Lua WorkerPool Thread 1

CurrentScript [1]:

Workpacket [5]:

Thread Name [6]: Game WorkerPool Thread 3

Workpacket [4]:

Thread Name [13]: UI WorkerPool Thread 2

CurrentFunction [13]:

Thread Name [20]: Lua WorkerPool Thread 3

Thread Name [7]: Game WorkerPool Thread 4

Thread Name [3]: Game WorkerPool Thread 0

Workpacket [6]:

Thread Name [12]: UI WorkerPool Thread 1

Thread Name [26]: UDP Connection Receive

Thread Name [5]: Game WorkerPool Thread 2

Workpacket [7]:

Workpacket [9]:

Thread Name [9]: Game WorkerPool Thread 6

Total memory in use by process: 3.08GB

Workpacket [10]:

Workpacket [11]:

Workpacket [12]:

CurrentScript [14]:

GameVersion: Beta 0.30 r19012 e6e24eaa0998

Thread Name [11]: UI WorkerPool Thread 0

Thread Name [14]: UI WorkerPool Thread 3

=== STACKTRACE =====================================

#1: ?? [0xf331ea]

#2: ?? [0xf33491]

#3: ?? [0xb126b7]

#4: ?? [0xd4a4e7]

#5: ?? [0xd51b21]

#6: ?? [0x489bed]

#7: ?? [0xb6f572]

#8: ?? [0xb6e4ee]

#9: ?? [0xb6f572]

#10: ?? [0x550921]

#11: ?? [0xb6e4ee]

#12: ?? [0xb6f5a2]

#13: ?? [0x54ba80]

#14: ?? [0x54d8c0]

#15: ?? [0x40a178]

#16: ?? [0x40bb0b]

#17: ?? [0x403d99]

#18: Mix_SetPanning [0x17c3e41]

#19: ?? [0x4013c7]

#20: ?? [0x4014cb]

#21: [ext] BaseThreadInitThunk [0x7ffca5f17974]

#22: [ext] RtlUserThreadStart [0x7ffca844a271]

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