icycooladdict Posted December 15, 2019 Share Posted December 15, 2019 Warped with required inventory (War Robots) to mission sector. Forgot to turn off autocannons, so while in dialog the pirate trader was blown up. Warped out then back in. Selected mission from mission tab and crashed immediately upon pressing the "abandon" button. Crash Report ------------------------------------------------------------------------------------------------------------------------------------------------------ (174:90) Noble Metal Mine L's population consumed 6 Mining Robots and paid you ¢1.061.896 for it (¢50.566 profit). Entered exception handler Thread 1 Error: EXCEPTION_ACCESS_VIOLATION CurrentFunction [11]: CurrentScript [12]: CurrentFunction [12]: Workpacket [31]: CurrentFunction [14]: CurrentScript [13]: Coordinates: 124_118 Thread Name [28]: Steam Networking Receive Thread Name [27]: UDP Connection Receive Workpacket [24]: Thread Name [24]: AmbientOcclusion WorkerPool Thread 0 CurrentFunction [31]: Runtime: 1 hour, 8 minutes Seed: ED1bRcwfZP Difficulty: Expert Script Memory: 88.15MB Total memory in use (whole system): 9.07GB Workpacket [20]: Workpacket [19]: Workpacket [18]: Thread Name [19]: Lua WorkerPool Thread 2 Thread Name [31]: BuildingStats WorkerPool Thread 0 Workpacket [17]: Thread Name [17]: Lua WorkerPool Thread 0 Workpacket [16]: Workpacket [25]: Workpacket [15]: Thread Name [16]: Analytics WorkerPool Thread 1 Thread Name [25]: AmbientOcclusion WorkerPool Thread 1 Thread Name [15]: Analytics WorkerPool Thread 0 Workpacket [14]: GLSL Version: 4.00 - Build 25.20.100.6519 CurrentScript [11]: Global ProfilerSection [1]: update message processing GL Version String: 4.0.0 - Build 25.20.100.6519 GPU Vendor: Intel GameVersionHash: e6e24eaa0998 Thread Name [10]: Game WorkerPool Thread 7 Thread Name [4]: Game WorkerPool Thread 1 Workpacket [13]: CPU: Intel® Core i7-8650U CPU @ 1.90GHz 8 Cores CurrentFunction [1]: GL Version: 4.0 Workpacket [8]: RAM: 16 Workpacket [3]: CurrentScript [31]: GPU Renderer: Intel® UHD Graphics 620 Thread Name [8]: Game WorkerPool Thread 5 Thread Name [18]: Lua WorkerPool Thread 1 CurrentScript [1]: Workpacket [5]: Thread Name [6]: Game WorkerPool Thread 3 Workpacket [4]: Thread Name [13]: UI WorkerPool Thread 2 CurrentFunction [13]: Thread Name [20]: Lua WorkerPool Thread 3 Thread Name [7]: Game WorkerPool Thread 4 Thread Name [3]: Game WorkerPool Thread 0 Workpacket [6]: Thread Name [12]: UI WorkerPool Thread 1 Thread Name [26]: UDP Connection Receive Thread Name [5]: Game WorkerPool Thread 2 Workpacket [7]: Workpacket [9]: Thread Name [9]: Game WorkerPool Thread 6 Total memory in use by process: 3.08GB Workpacket [10]: Workpacket [11]: Workpacket [12]: CurrentScript [14]: GameVersion: Beta 0.30 r19012 e6e24eaa0998 Thread Name [11]: UI WorkerPool Thread 0 Thread Name [14]: UI WorkerPool Thread 3 === STACKTRACE ===================================== #1: ?? [0xf331ea] #2: ?? [0xf33491] #3: ?? [0xb126b7] #4: ?? [0xd4a4e7] #5: ?? [0xd51b21] #6: ?? [0x489bed] #7: ?? [0xb6f572] #8: ?? [0xb6e4ee] #9: ?? [0xb6f572] #10: ?? [0x550921] #11: ?? [0xb6e4ee] #12: ?? [0xb6f5a2] #13: ?? [0x54ba80] #14: ?? [0x54d8c0] #15: ?? [0x40a178] #16: ?? [0x40bb0b] #17: ?? [0x403d99] #18: Mix_SetPanning [0x17c3e41] #19: ?? [0x4013c7] #20: ?? [0x4014cb] #21: [ext] BaseThreadInitThunk [0x7ffca5f17974] #22: [ext] RtlUserThreadStart [0x7ffca844a271] Link to comment Share on other sites More sharing options...
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