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OpenGL issue. Terrible framehate followed by a crash -> "Solved"


adriano0net

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OpenGL in NVIDIA software says that is 3.3 version, but im getting game crashed with a message reporting issue in the OpenGL compatibility with the software. I bought the early access after having a no problem playing the demo version (I've tried to attached the clientlog of the demo version and the beta for comparison but the restrictions won't let me, besides when i tried to post in the bug report give me this message that no clientlog was updated :/ )

 

Specs:

I3-2120 CPU 3.30GHz, 8,00GB 1,333GHz DDR3, WIN 7 Pro 64Bits - GPU: NVIDIA 9500 GT/PCIe/SSE 1GB DDR2 OpenGL 3.3

 

I ran some tests with OpenGL Extensions viewer and with 3.1 ran optimal.

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After tempering with the config file was up to open the game in a normal manner, then I've lowed even more the settings on the game menu. I'll post the configs so someone with the same problem might be able to play! =D

 

 

File called "Settings"

------------------------------------------------

[Game]

playerName=adriano0net

pressSpaceInLoadingScreen=true

showHints=true

showBuildingHints=true

disabledHints=,CargoLootCargoBayFull,GateDirections,SellBuyResourcesAtResourceDepot

autoAssignCrews=false

autoPayCrews=false

playedTutorial=true

showDriverWarning=true

languageFile=

cameraAbsoluteDisplacementUp1st=0.25

cameraRelativeDisplacementUp1st=0.75

cameraAbsoluteDisplacementRight1st=0

cameraRelativeDisplacementRight1st=0

cameraAbsoluteDisplacementUp3rd=0

cameraRelativeDisplacementUp3rd=0

cameraAbsoluteDisplacementRight3rd=0

cameraRelativeDisplacementRight3rd=0

[uI]

damageParticleSize=30

[Graphics]

uir=90

uig=90

uib=90

resolutionX=1280

resolutionY=1024

display=0

windowMode=0

shaderLevel=0

fogIntensity=0.0625

superSampling=1

fogQuality=0.353599995

bloom=false

reflections=0

vsync=false

backgroundResolutionFactor=0.5

planetResolutionFactor=0.25

playerShadows=false

largeObjectShadows=false

instancedShadows=false

shadowRange=100

ownShadowMapSize=512

complexSelfShadows=false

softShadows=false

globalShadowMapSize=512

gamma=1

ambientOcclusion=false

[sound]

masterVolume=1

musicVolume=0.75

effectVolume=0.5

uiVolume=0.25

weaponVolume=1

silenceDuration=0

[Controls]

mouseSensitivity=1

invertY=false

------------------------------------------------------

 

 

And for the developers the logfile attached

clientlog_Fri_Jan_27_00-08-54_2017.txt

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