I am mega dissatisfied with the proportionality between mining and r-mining lasers.
while r-mining gives me an efficiency of up to 98%. If I use a normal mining laser, I can't even get over 26.8%.
So you force the player to R-mining and actually leave the player no choice. Sure you give them a choice haha
But I think 98% and 26.8% are out of proportion when the only difference is the refinery in between.
I'd appreciate it if you'd rethink the whole thing and maybe raise that to 60%.
In an earlier version where there was no R-mining / scrapper I also got up to 60% with a normal scraper and would like to start there.
In the Endgame R-Lasers are only a load because you are not dependent on them anymore. But unfortunately there is no adequate replacement.
My experiences with the 26.8% are based on 3800 produced yellow towers.
Translated with www.DeepL.com/Translator (free version)
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Guest Nyxz
I am mega dissatisfied with the proportionality between mining and r-mining lasers.
while r-mining gives me an efficiency of up to 98%. If I use a normal mining laser, I can't even get over 26.8%.
So you force the player to R-mining and actually leave the player no choice. Sure you give them a choice haha
But I think 98% and 26.8% are out of proportion when the only difference is the refinery in between.
I'd appreciate it if you'd rethink the whole thing and maybe raise that to 60%.
In an earlier version where there was no R-mining / scrapper I also got up to 60% with a normal scraper and would like to start there.
In the Endgame R-Lasers are only a load because you are not dependent on them anymore. But unfortunately there is no adequate replacement.
My experiences with the 26.8% are based on 3800 produced yellow towers.
Translated with www.DeepL.com/Translator (free version)
this two was before R-Lasers
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