I'll keep this sweet and simple so we all can get back to playing the game.
1. Squadrons: its be awesome to be able to group ships in order to simply giving my ships ofders one by one.
2. Scalable generator: at world gen being able to put a multiplier for the amount of asteroids in a system
3. Subspace bouys: simply a way to load systems your not in, in thing between mifddle and late game buildiable objects, at the very least it will give you something you'll really want to protect
I know none of these are priorities but think it over for a sec or two
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ForgetfulSpacer
I'll keep this sweet and simple so we all can get back to playing the game.
1. Squadrons: its be awesome to be able to group ships in order to simply giving my ships ofders one by one.
2. Scalable generator: at world gen being able to put a multiplier for the amount of asteroids in a system
3. Subspace bouys: simply a way to load systems your not in, in thing between mifddle and late game buildiable objects, at the very least it will give you something you'll really want to protect
I know none of these are priorities but think it over for a sec or two
Happy spacing.
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