Gameswalker Posted September 7, 2021 Share Posted September 7, 2021 Some of this probably applies to all Beta 2.0 but I labeled it 2.0.6 as this is the version I ran into these issues The new supply chain automatic moving of goods between stations is a great idea as it removes micro-management and server overhead of tracking all those cargo fighters It could use some adjustment though as two scrap metal factories can't supply enough scrap metal to a steel factory. (Same issue with raw issue to oil refinery) There is plenty of scrap metal at the scrap metal factories (in fact the 20k cargo space is full), it just isn't shipped anywhere near to the quantities needed. Increase the transfer rate by large amount. A low level factory / mine should be able to supply the same number of production runs on the next tier factory with room to spare. Stop shipping after there is enough stored material in the target factory for N runs. I would make N 10 or 20. Auto-fire turrets and defending fighters should ignore all targets that are immune (Pirate bosses, gates etc). Link to comment Share on other sites More sharing options...
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