Harke Posted January 29, 2017 Share Posted January 29, 2017 Sometime when I pass a gate or while exploring in hyperspace, my ship is instantly destroyed by a station, an asteroid, or anything else... It's already happen 4 times that I explode thus :( and after that I repawn a the starting system faaaaaaaar away so I lose everything... In my log file, I have this line Sun Jan 29 20:59:39 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Sun Jan 29 20:59:48 2017| <> Jump route calculated. Sun Jan 29 21:00:51 2017| GL DBG: MEDIUM PERFORMANCE API 131186: Buffer performance warning: Buffer object 69 (bound to NONE, usage hint is GL_DYNAMIC_DRAW) is being copied/moved from VIDEO memory to HOST memory. Sun Jan 29 21:00:52 2017| GL DBG: MEDIUM PERFORMANCE API 131186: Buffer performance warning: Buffer object 81 (bound to NONE, usage hint is GL_DYNAMIC_DRAW) is being copied/moved from VIDEO memory to HOST memory. Sun Jan 29 21:00:52 2017| GL DBG: MEDIUM PERFORMANCE API 131186: Buffer performance warning: Buffer object 77 (bound to NONE, usage hint is GL_DYNAMIC_DRAW) is being copied/moved from VIDEO memory to HOST memory. Sun Jan 29 21:00:54 2017| <Server> Your Ship HMS LICHETTE has been destroyed! Sun Jan 29 21:00:54 2017| <> Your ship was destroyed and you'll be returned to your home sector. Sun Jan 29 21:01:35 2017| <> You were destroyed and returned to your home sector. Sun Jan 29 21:01:36 2017| Received an invoke script message the wrong sector. Coordinates: -290:-239 Sun Jan 29 21:01:36 2017| Received an invoke script message the wrong sector. Coordinates: -290:-239 Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted January 29, 2017 Boxelware Team Share Posted January 29, 2017 Thanks for reporting, I'm aware of this problem. It has to do with the fact that ships start flying/accelerating when changing sectors, your ship probably accelerated on the loading screen and smashed into a station. Link to comment Share on other sites More sharing options...
Harke Posted January 29, 2017 Author Share Posted January 29, 2017 ok so I have to stop accelerating before gate or jump Link to comment Share on other sites More sharing options...
thedamngod Posted January 29, 2017 Share Posted January 29, 2017 Correct, just let go of any acceleration button before entering a gate or jumping if you are using mouse steering. That should keep the game from falsely registering the button as still being pressed after the loading screen. Link to comment Share on other sites More sharing options...
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