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All Gates busted [Solved]


cmdr_feklhr

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Tue Jan 31 19:33:01 2017| Client started: "B:\SteamLibrary\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"

Tue Jan 31 19:33:01 2017| Enabled Traces:

Tue Jan 31 19:33:01 2017| Client Beta 0.10.2 r7392, running on Windows 8.1+.

Tue Jan 31 19:33:01 2017| CPU: GenuineIntel 4 Cores

Tue Jan 31 19:33:01 2017| Init Steamworks...Init Steamworks... ok

Tue Jan 31 19:33:01 2017| Init Steamworks ok

Tue Jan 31 19:33:01 2017| Init SDL2... ok

Tue Jan 31 19:33:01 2017| Getting display mode... ok

Tue Jan 31 19:33:01 2017| Current display mode: 1920 x 1080

Tue Jan 31 19:33:01 2017| Creating settings... loading... setting language... ok

Tue Jan 31 19:33:01 2017| Creating client window...Detected 2 displays

Tue Jan 31 19:33:01 2017| Display 0: x: 0, y: 0, w: 1920, h: 1080

Tue Jan 31 19:33:01 2017| Display 1: x: 1920, y: 0, w: 1920, h: 1080

Tue Jan 31 19:33:01 2017| Using display 0

Tue Jan 31 19:33:01 2017| Creating window, x: 0, y: 0, w: 1920, h: 1080... ok

Tue Jan 31 19:33:01 2017| Creating GL context... ok

Tue Jan 31 19:33:01 2017| Setting window mode WindowedSeamless... ok

Tue Jan 31 19:33:01 2017| Creating client window ok

Tue Jan 31 19:33:01 2017| Init rendering... starting rendering... initialize...OpenGL Context Information:

Tue Jan 31 19:33:01 2017| Version: 4.5

Tue Jan 31 19:33:01 2017| VersionString: 4.5.0 NVIDIA 372.54

Tue Jan 31 19:33:01 2017| Vendor: NVIDIA Corporation

Tue Jan 31 19:33:01 2017| Renderer: GeForce GTX 1060 6GB/PCIe/SSE2

Tue Jan 31 19:33:01 2017| GLSL Version: 4.50 NVIDIA

Tue Jan 31 19:33:01 2017| Init GLEW... ok

Tue Jan 31 19:33:01 2017| Init Debug Message Callback... ok

Tue Jan 31 19:33:01 2017| Set VSync... ok

Tue Jan 31 19:33:01 2017| Secure BackBuffer... ok

Tue Jan 31 19:33:01 2017| Init Canvas...Create canvas of size 3840 x 2160... ok

Tue Jan 31 19:33:01 2017| Init Canvas ok

Tue Jan 31 19:33:01 2017| Init Refraction Texture... ok

Tue Jan 31 19:33:01 2017| Init Post Processing... ok

Tue Jan 31 19:33:01 2017| Init Debug Renderers... ok

Tue Jan 31 19:33:01 2017| Rendering initialized

Tue Jan 31 19:33:01 2017| Init rendering ok

Tue Jan 31 19:33:01 2017| Check problematic drivers... ok

Tue Jan 31 19:33:01 2017| Init shader level... ok

Tue Jan 31 19:33:01 2017| Init loading screen... ok

Tue Jan 31 19:33:01 2017| Draw first loading screen... draw... ok

Tue Jan 31 19:33:01 2017| Init SFX... ok

Tue Jan 31 19:33:01 2017| Init Input... ok

Tue Jan 31 19:33:01 2017| Init GameInput... ok

Tue Jan 31 19:33:01 2017| Init Main Menu... ok

Tue Jan 31 19:33:02 2017| Init Music... ok

Tue Jan 31 19:33:02 2017| Apply loaded settings... ok

Tue Jan 31 19:33:02 2017| Client initialized

Tue Jan 31 19:33:34 2017| Got SteamServersDisconnected_t

Tue Jan 31 19:33:39 2017| Steam server on connect failure: 3

Tue Jan 31 19:34:10 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name defaultgalaxy --server-name cmdr_feklhr's Server --port 27000 --public 0 --listed 0 --authentication 0 --exit-on-last-admin-logout --admin 76561197972591704 --use-steam-networking 0 --threads 3 '

Tue Jan 31 19:34:11 2017| Waiting for Online polling threads

Tue Jan 31 19:34:11 2017| Online polling threads finished

Tue Jan 31 19:34:11 2017| Waiting for LAN polling threads

Tue Jan 31 19:34:11 2017| LAN polling threads finished

Tue Jan 31 19:34:11 2017| remote address: ip, init: steam

Tue Jan 31 19:34:11 2017| Connecting to server at 127.0.0.1:27000

Tue Jan 31 19:34:11 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

Tue Jan 31 19:34:11 2017| Steam server on connect failure: 3

Tue Jan 31 19:34:41 2017| UDP closed

Tue Jan 31 19:34:41 2017| Client UDP: Connection closed

Tue Jan 31 19:34:41 2017| remote address: ip, init: ip

Tue Jan 31 19:34:41 2017| Client: attempting to connect to 127.0.0.1:27000

Tue Jan 31 19:34:41 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

Tue Jan 31 19:34:41 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

Tue Jan 31 19:34:41 2017| Received stats and achievements from Steam

Tue Jan 31 19:34:41 2017| UDP closed

Tue Jan 31 19:34:41 2017| Client UDP: Connection closed

Tue Jan 31 19:34:41 2017| Client: connection established

Tue Jan 31 19:34:44 2017| Steam server on connect failure: 20

Tue Jan 31 19:34:47 2017| <Server> Player cmdr_feklhr joined the galaxy

Tue Jan 31 19:34:48 2017| Steam server on connect failure: 20

Tue Jan 31 19:34:53 2017| Steam server on connect failure: 20

Tue Jan 31 19:35:00 2017| Steam server on connect failure: 20

Tue Jan 31 19:35:06 2017| Steam server on connect failure: 20

Tue Jan 31 19:35:12 2017| Steam server on connect failure: 20

Tue Jan 31 19:35:27 2017| Steam server on connect failure: 20

Tue Jan 31 19:35:56 2017| Steam server on connect failure: 20

Tue Jan 31 19:36:24 2017| Steam server on connect failure: 20

Tue Jan 31 19:40:18 2017| Auto saving ship to "C:\Users\matth\AppData\Roaming\Avorion\ships\autosave65.xml"

Tue Jan 31 19:42:02 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:42:02 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:42:38 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:42:43 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:43:09 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:43:12 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:44:05 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:44:19 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:44:48 2017| <Server> Your sensors picked up a short burst of subspace signals.

Tue Jan 31 19:44:49 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:44:54 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:45:00 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:45:05 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:45:17 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:45:19 2017| Auto saving ship to "C:\Users\matth\AppData\Roaming\Avorion\ships\autosave65.xml"

Tue Jan 31 19:45:37 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:45:46 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:46:06 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 19:46:51 2017| Auto saving ship to "C:\Users\matth\AppData\Roaming\Avorion\ships\IKS Bortas17.xml"

Tue Jan 31 19:47:45 2017| <> You cannot build this. The block must not touch a turret.

Tue Jan 31 19:47:47 2017| <> You cannot build this. The block must not touch a turret.

Tue Jan 31 19:47:47 2017| <Server> More strange subspace signals, they're getting stronger.

Tue Jan 31 19:48:48 2017| <Server> A small group of alien ships appeared!

Tue Jan 31 19:48:59 2017| Auto saving ship to "C:\Users\matth\AppData\Roaming\Avorion\ships\IKS Bortas17.xml"

Tue Jan 31 19:50:32 2017| Steam server on connect failure: 3

Tue Jan 31 19:51:38 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 19:51:52 2017| <> Jump route calculated.

Tue Jan 31 19:52:25 2017| <Server> Pirates are attacking the sector!

Tue Jan 31 19:54:44 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 19:54:57 2017| <> Jump route calculated.

Tue Jan 31 19:57:39 2017| Steam server on connect failure: 3

Tue Jan 31 20:02:34 2017| <Mobile Resource Merchant Eepiauq'> Hello Everybody! Mobile Resource Merchant Eepiauq' here. I'll be here for the next 15 minutes. Come look at my merchandise!

Tue Jan 31 20:07:19 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:07:30 2017| <Server> Pirates are attacking the sector!

Tue Jan 31 20:07:34 2017| <> Jump route calculated.

Tue Jan 31 20:08:53 2017| Steam server on connect failure: 3

Tue Jan 31 20:09:45 2017| <> You have no sector selected.

Tue Jan 31 20:10:47 2017| <Unkown> Mayday! Mayday! We are under attack by pirates! Our position is (52:-135), someone help, please!

Tue Jan 31 20:10:47 2017| <> You have received a distress signal by an unknown source.

Tue Jan 31 20:12:38 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:12:52 2017| <> Jump route calculated.

Tue Jan 31 20:13:07 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:13:20 2017| <> Jump route calculated.

Tue Jan 31 20:14:05 2017| Steam server on connect failure: 3

Tue Jan 31 20:16:50 2017| <Server> Your sensors picked up short bursts of subspace signals.

Tue Jan 31 20:18:56 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:19:06 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:19:35 2017| <> Jump route calculated.

Tue Jan 31 20:19:50 2017| <Server> There are lots and lots of subspace signals! Careful!

Tue Jan 31 20:19:59 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:20:28 2017| <> Jump route calculated.

Tue Jan 31 20:20:51 2017| <Server> A large group of alien ships appeared!

Tue Jan 31 20:22:30 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:22:59 2017| <> Jump route calculated.

Tue Jan 31 20:23:04 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:23:11 2017| <> Jump route calculated.

Tue Jan 31 20:24:23 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:24:35 2017| <> Jump route calculated.

Tue Jan 31 20:25:50 2017| <> Your hyperdrive still needs 2 seconds to recharge.

Tue Jan 31 20:25:57 2017| Received an invoke script message the wrong sector. Coordinates: 18:-153

Tue Jan 31 20:26:11 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:26:25 2017| <> Jump route calculated.

Tue Jan 31 20:26:29 2017| <The Followers of Joomrio'zoxr> We're under attack! Call in reinforcements, NOW!

Tue Jan 31 20:26:29 2017| <The Followers of Joomrio'zoxr> This sector is under attack by another faction!

Tue Jan 31 20:32:06 2017| Logged in on steam

Tue Jan 31 20:37:05 2017| <Equipment Dock> You need more commanders.

Tue Jan 31 20:39:11 2017| <Server> Pirates are attacking the sector!

Tue Jan 31 20:40:10 2017| <Server> Your sensors picked up a short burst of subspace signals.

Tue Jan 31 20:43:10 2017| <Server> More strange subspace signals, they're getting stronger.

Tue Jan 31 20:44:10 2017| <Server> A small group of alien ships appeared!

Tue Jan 31 20:44:23 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:44:44 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:45:11 2017| <> The jump route is still being calculated.

Tue Jan 31 20:45:28 2017| <> Jump route calculated.

Tue Jan 31 20:45:36 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 20:45:57 2017| <> Jump route calculated.

Tue Jan 31 20:47:09 2017| <> You cannot build this. The block must not touch a turret.

Tue Jan 31 20:47:12 2017| <> You cannot build this. The block must not touch a turret.

Tue Jan 31 20:47:15 2017| <> You cannot build this. The block must not touch a turret.

Tue Jan 31 20:47:23 2017| <> You cannot build this. The block must not touch a turret.

Tue Jan 31 20:47:38 2017| <> You cannot build this. The block must not touch a turret.

Tue Jan 31 20:47:40 2017| <> You cannot build this. The block must not touch a turret.

Tue Jan 31 20:47:43 2017| <> You cannot build this. The block must not touch a turret.

Tue Jan 31 20:47:44 2017| <> You cannot build this. The block must not touch a turret.

Tue Jan 31 20:48:03 2017| Auto saving ship to "C:\Users\matth\AppData\Roaming\Avorion\ships\IKS Bortas17.xml"

Tue Jan 31 20:48:44 2017| <Server> Your sensors picked up short bursts of subspace signals.

Tue Jan 31 20:50:39 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 20:50:39 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 20:50:39 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 20:50:39 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 20:50:39 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 20:50:39 2017| <> You cannot build this. The block overlaps too much with another block.

Tue Jan 31 20:51:43 2017| <Server> The signals are growing stronger.

Tue Jan 31 20:52:44 2017| <Server> A group of alien ships warped in!

Tue Jan 31 20:52:53 2017| Auto saving ship to "C:\Users\matth\AppData\Roaming\Avorion\ships\IKS Bortas17.xml"

Tue Jan 31 20:53:06 2017| Create Entity Message discarded: wrong sector

Tue Jan 31 20:58:24 2017| <Server> Pirates are attacking the sector!

Tue Jan 31 21:00:09 2017| <The Eocyeoveozm> We thank you for taking care of those ships. We transferred a reward to your account.

Tue Jan 31 21:05:46 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 21:05:59 2017| <Unkown> This is a distress call! Our position is (-1:-175) We are under attack by pirates, please help!

Tue Jan 31 21:05:59 2017| <> You have received a distress signal by an unknown source.

Tue Jan 31 21:06:06 2017| <> Jump route calculated.

Tue Jan 31 21:06:20 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 21:06:52 2017| <> Jump route calculated.

Tue Jan 31 21:08:04 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 21:08:21 2017| <> Jump route calculated.

Tue Jan 31 21:09:32 2017| <> Your hyperdrive still needs 2 seconds to recharge.

Tue Jan 31 21:09:56 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 21:10:03 2017| <Scrapyard> Get a salvaging license now and try your luck with the wreckages!

Tue Jan 31 21:10:09 2017| <> Jump route calculated.

Tue Jan 31 21:11:03 2017| <Scrapyard> Get a salvaging license now and try your luck with the wreckages!

Tue Jan 31 21:11:36 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 21:11:52 2017| <> Jump route calculated.

Tue Jan 31 21:12:53 2017| <> Your hyperdrive still needs 5 seconds to recharge.

Tue Jan 31 21:13:06 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 21:13:21 2017| <> Jump route calculated.

Tue Jan 31 21:14:03 2017| <The Iaig> We're under attack! Call in reinforcements, NOW!

Tue Jan 31 21:14:03 2017| <The Iaig> This sector is under attack by another faction!

Tue Jan 31 21:15:00 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 21:15:09 2017| <> The jump route is still being calculated.

Tue Jan 31 21:15:11 2017| <> Jump route calculated.

Tue Jan 31 21:16:55 2017| <> Your ship is facing in the wrong direction.

Tue Jan 31 21:17:20 2017| <> The Nav-Computer is calculating the jump route. Please stand by.

Tue Jan 31 21:17:34 2017| <> Jump route calculated.

Tue Jan 31 21:18:34 2017| UDP closed

Tue Jan 31 21:18:34 2017| Client UDP: Connection closed

Tue Jan 31 21:18:34 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

Tue Jan 31 21:18:35 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0

Tue Jan 31 21:18:35 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

Tue Jan 31 21:18:36 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0

Tue Jan 31 21:18:36 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

Tue Jan 31 21:18:37 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0

Tue Jan 31 21:18:37 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

Tue Jan 31 21:18:37 2017| Server shutdown successful.

Tue Jan 31 21:18:37 2017| UDP closed

Tue Jan 31 21:18:37 2017|

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Your ship is most likely too big. Can you still fly through with smaller craft?

 

Ahh! That would explain it. I barely fit.

 

C3i9EJOUkAAArlo.jpg

 

May I suggest a notification to the pilot if attempting to fly through a gate that is too small (opens the opportunity for large-craft-sized gates down the line)?

 

Despite this roadblock, i'm loving the experience so far. Well done. Bravo. You have a gem of a game here.

 

 

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