cmdr_feklhr Posted February 1, 2017 Share Posted February 1, 2017 I'm not able to fly through any gates in my main save file (70 hrs logged). It just allows me to fly the ship straight through the gate with no notifications or jump to a different sector. Anything in particular I should look at on the backend? Link to comment Share on other sites More sharing options...
cmdr_feklhr Posted February 1, 2017 Author Share Posted February 1, 2017 Tue Jan 31 19:33:01 2017| Client started: "B:\SteamLibrary\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe" Tue Jan 31 19:33:01 2017| Enabled Traces: Tue Jan 31 19:33:01 2017| Client Beta 0.10.2 r7392, running on Windows 8.1+. Tue Jan 31 19:33:01 2017| CPU: GenuineIntel 4 Cores Tue Jan 31 19:33:01 2017| Init Steamworks...Init Steamworks... ok Tue Jan 31 19:33:01 2017| Init Steamworks ok Tue Jan 31 19:33:01 2017| Init SDL2... ok Tue Jan 31 19:33:01 2017| Getting display mode... ok Tue Jan 31 19:33:01 2017| Current display mode: 1920 x 1080 Tue Jan 31 19:33:01 2017| Creating settings... loading... setting language... ok Tue Jan 31 19:33:01 2017| Creating client window...Detected 2 displays Tue Jan 31 19:33:01 2017| Display 0: x: 0, y: 0, w: 1920, h: 1080 Tue Jan 31 19:33:01 2017| Display 1: x: 1920, y: 0, w: 1920, h: 1080 Tue Jan 31 19:33:01 2017| Using display 0 Tue Jan 31 19:33:01 2017| Creating window, x: 0, y: 0, w: 1920, h: 1080... ok Tue Jan 31 19:33:01 2017| Creating GL context... ok Tue Jan 31 19:33:01 2017| Setting window mode WindowedSeamless... ok Tue Jan 31 19:33:01 2017| Creating client window ok Tue Jan 31 19:33:01 2017| Init rendering... starting rendering... initialize...OpenGL Context Information: Tue Jan 31 19:33:01 2017| Version: 4.5 Tue Jan 31 19:33:01 2017| VersionString: 4.5.0 NVIDIA 372.54 Tue Jan 31 19:33:01 2017| Vendor: NVIDIA Corporation Tue Jan 31 19:33:01 2017| Renderer: GeForce GTX 1060 6GB/PCIe/SSE2 Tue Jan 31 19:33:01 2017| GLSL Version: 4.50 NVIDIA Tue Jan 31 19:33:01 2017| Init GLEW... ok Tue Jan 31 19:33:01 2017| Init Debug Message Callback... ok Tue Jan 31 19:33:01 2017| Set VSync... ok Tue Jan 31 19:33:01 2017| Secure BackBuffer... ok Tue Jan 31 19:33:01 2017| Init Canvas...Create canvas of size 3840 x 2160... ok Tue Jan 31 19:33:01 2017| Init Canvas ok Tue Jan 31 19:33:01 2017| Init Refraction Texture... ok Tue Jan 31 19:33:01 2017| Init Post Processing... ok Tue Jan 31 19:33:01 2017| Init Debug Renderers... ok Tue Jan 31 19:33:01 2017| Rendering initialized Tue Jan 31 19:33:01 2017| Init rendering ok Tue Jan 31 19:33:01 2017| Check problematic drivers... ok Tue Jan 31 19:33:01 2017| Init shader level... ok Tue Jan 31 19:33:01 2017| Init loading screen... ok Tue Jan 31 19:33:01 2017| Draw first loading screen... draw... ok Tue Jan 31 19:33:01 2017| Init SFX... ok Tue Jan 31 19:33:01 2017| Init Input... ok Tue Jan 31 19:33:01 2017| Init GameInput... ok Tue Jan 31 19:33:01 2017| Init Main Menu... ok Tue Jan 31 19:33:02 2017| Init Music... ok Tue Jan 31 19:33:02 2017| Apply loaded settings... ok Tue Jan 31 19:33:02 2017| Client initialized Tue Jan 31 19:33:34 2017| Got SteamServersDisconnected_t Tue Jan 31 19:33:39 2017| Steam server on connect failure: 3 Tue Jan 31 19:34:10 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name defaultgalaxy --server-name cmdr_feklhr's Server --port 27000 --public 0 --listed 0 --authentication 0 --exit-on-last-admin-logout --admin 76561197972591704 --use-steam-networking 0 --threads 3 ' Tue Jan 31 19:34:11 2017| Waiting for Online polling threads Tue Jan 31 19:34:11 2017| Online polling threads finished Tue Jan 31 19:34:11 2017| Waiting for LAN polling threads Tue Jan 31 19:34:11 2017| LAN polling threads finished Tue Jan 31 19:34:11 2017| remote address: ip, init: steam Tue Jan 31 19:34:11 2017| Connecting to server at 127.0.0.1:27000 Tue Jan 31 19:34:11 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0 Tue Jan 31 19:34:11 2017| Steam server on connect failure: 3 Tue Jan 31 19:34:41 2017| UDP closed Tue Jan 31 19:34:41 2017| Client UDP: Connection closed Tue Jan 31 19:34:41 2017| remote address: ip, init: ip Tue Jan 31 19:34:41 2017| Client: attempting to connect to 127.0.0.1:27000 Tue Jan 31 19:34:41 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0 Tue Jan 31 19:34:41 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0 Tue Jan 31 19:34:41 2017| Received stats and achievements from Steam Tue Jan 31 19:34:41 2017| UDP closed Tue Jan 31 19:34:41 2017| Client UDP: Connection closed Tue Jan 31 19:34:41 2017| Client: connection established Tue Jan 31 19:34:44 2017| Steam server on connect failure: 20 Tue Jan 31 19:34:47 2017| <Server> Player cmdr_feklhr joined the galaxy Tue Jan 31 19:34:48 2017| Steam server on connect failure: 20 Tue Jan 31 19:34:53 2017| Steam server on connect failure: 20 Tue Jan 31 19:35:00 2017| Steam server on connect failure: 20 Tue Jan 31 19:35:06 2017| Steam server on connect failure: 20 Tue Jan 31 19:35:12 2017| Steam server on connect failure: 20 Tue Jan 31 19:35:27 2017| Steam server on connect failure: 20 Tue Jan 31 19:35:56 2017| Steam server on connect failure: 20 Tue Jan 31 19:36:24 2017| Steam server on connect failure: 20 Tue Jan 31 19:40:18 2017| Auto saving ship to "C:\Users\matth\AppData\Roaming\Avorion\ships\autosave65.xml" Tue Jan 31 19:42:02 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:42:02 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:42:38 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:42:43 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:43:09 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:43:12 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:44:05 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:44:19 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:44:48 2017| <Server> Your sensors picked up a short burst of subspace signals. Tue Jan 31 19:44:49 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:44:54 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:45:00 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:45:05 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:45:17 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:45:19 2017| Auto saving ship to "C:\Users\matth\AppData\Roaming\Avorion\ships\autosave65.xml" Tue Jan 31 19:45:37 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:45:46 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:46:06 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 19:46:51 2017| Auto saving ship to "C:\Users\matth\AppData\Roaming\Avorion\ships\IKS Bortas17.xml" Tue Jan 31 19:47:45 2017| <> You cannot build this. The block must not touch a turret. Tue Jan 31 19:47:47 2017| <> You cannot build this. The block must not touch a turret. Tue Jan 31 19:47:47 2017| <Server> More strange subspace signals, they're getting stronger. Tue Jan 31 19:48:48 2017| <Server> A small group of alien ships appeared! Tue Jan 31 19:48:59 2017| Auto saving ship to "C:\Users\matth\AppData\Roaming\Avorion\ships\IKS Bortas17.xml" Tue Jan 31 19:50:32 2017| Steam server on connect failure: 3 Tue Jan 31 19:51:38 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 19:51:52 2017| <> Jump route calculated. Tue Jan 31 19:52:25 2017| <Server> Pirates are attacking the sector! Tue Jan 31 19:54:44 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 19:54:57 2017| <> Jump route calculated. Tue Jan 31 19:57:39 2017| Steam server on connect failure: 3 Tue Jan 31 20:02:34 2017| <Mobile Resource Merchant Eepiauq'> Hello Everybody! Mobile Resource Merchant Eepiauq' here. I'll be here for the next 15 minutes. Come look at my merchandise! Tue Jan 31 20:07:19 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:07:30 2017| <Server> Pirates are attacking the sector! Tue Jan 31 20:07:34 2017| <> Jump route calculated. Tue Jan 31 20:08:53 2017| Steam server on connect failure: 3 Tue Jan 31 20:09:45 2017| <> You have no sector selected. Tue Jan 31 20:10:47 2017| <Unkown> Mayday! Mayday! We are under attack by pirates! Our position is (52:-135), someone help, please! Tue Jan 31 20:10:47 2017| <> You have received a distress signal by an unknown source. Tue Jan 31 20:12:38 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:12:52 2017| <> Jump route calculated. Tue Jan 31 20:13:07 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:13:20 2017| <> Jump route calculated. Tue Jan 31 20:14:05 2017| Steam server on connect failure: 3 Tue Jan 31 20:16:50 2017| <Server> Your sensors picked up short bursts of subspace signals. Tue Jan 31 20:18:56 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:19:06 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:19:35 2017| <> Jump route calculated. Tue Jan 31 20:19:50 2017| <Server> There are lots and lots of subspace signals! Careful! Tue Jan 31 20:19:59 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:20:28 2017| <> Jump route calculated. Tue Jan 31 20:20:51 2017| <Server> A large group of alien ships appeared! Tue Jan 31 20:22:30 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:22:59 2017| <> Jump route calculated. Tue Jan 31 20:23:04 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:23:11 2017| <> Jump route calculated. Tue Jan 31 20:24:23 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:24:35 2017| <> Jump route calculated. Tue Jan 31 20:25:50 2017| <> Your hyperdrive still needs 2 seconds to recharge. Tue Jan 31 20:25:57 2017| Received an invoke script message the wrong sector. Coordinates: 18:-153 Tue Jan 31 20:26:11 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:26:25 2017| <> Jump route calculated. Tue Jan 31 20:26:29 2017| <The Followers of Joomrio'zoxr> We're under attack! Call in reinforcements, NOW! Tue Jan 31 20:26:29 2017| <The Followers of Joomrio'zoxr> This sector is under attack by another faction! Tue Jan 31 20:32:06 2017| Logged in on steam Tue Jan 31 20:37:05 2017| <Equipment Dock> You need more commanders. Tue Jan 31 20:39:11 2017| <Server> Pirates are attacking the sector! Tue Jan 31 20:40:10 2017| <Server> Your sensors picked up a short burst of subspace signals. Tue Jan 31 20:43:10 2017| <Server> More strange subspace signals, they're getting stronger. Tue Jan 31 20:44:10 2017| <Server> A small group of alien ships appeared! Tue Jan 31 20:44:23 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:44:44 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:45:11 2017| <> The jump route is still being calculated. Tue Jan 31 20:45:28 2017| <> Jump route calculated. Tue Jan 31 20:45:36 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 20:45:57 2017| <> Jump route calculated. Tue Jan 31 20:47:09 2017| <> You cannot build this. The block must not touch a turret. Tue Jan 31 20:47:12 2017| <> You cannot build this. The block must not touch a turret. Tue Jan 31 20:47:15 2017| <> You cannot build this. The block must not touch a turret. Tue Jan 31 20:47:23 2017| <> You cannot build this. The block must not touch a turret. Tue Jan 31 20:47:38 2017| <> You cannot build this. The block must not touch a turret. Tue Jan 31 20:47:40 2017| <> You cannot build this. The block must not touch a turret. Tue Jan 31 20:47:43 2017| <> You cannot build this. The block must not touch a turret. Tue Jan 31 20:47:44 2017| <> You cannot build this. The block must not touch a turret. Tue Jan 31 20:48:03 2017| Auto saving ship to "C:\Users\matth\AppData\Roaming\Avorion\ships\IKS Bortas17.xml" Tue Jan 31 20:48:44 2017| <Server> Your sensors picked up short bursts of subspace signals. Tue Jan 31 20:50:39 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 20:50:39 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 20:50:39 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 20:50:39 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 20:50:39 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 20:50:39 2017| <> You cannot build this. The block overlaps too much with another block. Tue Jan 31 20:51:43 2017| <Server> The signals are growing stronger. Tue Jan 31 20:52:44 2017| <Server> A group of alien ships warped in! Tue Jan 31 20:52:53 2017| Auto saving ship to "C:\Users\matth\AppData\Roaming\Avorion\ships\IKS Bortas17.xml" Tue Jan 31 20:53:06 2017| Create Entity Message discarded: wrong sector Tue Jan 31 20:58:24 2017| <Server> Pirates are attacking the sector! Tue Jan 31 21:00:09 2017| <The Eocyeoveozm> We thank you for taking care of those ships. We transferred a reward to your account. Tue Jan 31 21:05:46 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 21:05:59 2017| <Unkown> This is a distress call! Our position is (-1:-175) We are under attack by pirates, please help! Tue Jan 31 21:05:59 2017| <> You have received a distress signal by an unknown source. Tue Jan 31 21:06:06 2017| <> Jump route calculated. Tue Jan 31 21:06:20 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 21:06:52 2017| <> Jump route calculated. Tue Jan 31 21:08:04 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 21:08:21 2017| <> Jump route calculated. Tue Jan 31 21:09:32 2017| <> Your hyperdrive still needs 2 seconds to recharge. Tue Jan 31 21:09:56 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 21:10:03 2017| <Scrapyard> Get a salvaging license now and try your luck with the wreckages! Tue Jan 31 21:10:09 2017| <> Jump route calculated. Tue Jan 31 21:11:03 2017| <Scrapyard> Get a salvaging license now and try your luck with the wreckages! Tue Jan 31 21:11:36 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 21:11:52 2017| <> Jump route calculated. Tue Jan 31 21:12:53 2017| <> Your hyperdrive still needs 5 seconds to recharge. Tue Jan 31 21:13:06 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 21:13:21 2017| <> Jump route calculated. Tue Jan 31 21:14:03 2017| <The Iaig> We're under attack! Call in reinforcements, NOW! Tue Jan 31 21:14:03 2017| <The Iaig> This sector is under attack by another faction! Tue Jan 31 21:15:00 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 21:15:09 2017| <> The jump route is still being calculated. Tue Jan 31 21:15:11 2017| <> Jump route calculated. Tue Jan 31 21:16:55 2017| <> Your ship is facing in the wrong direction. Tue Jan 31 21:17:20 2017| <> The Nav-Computer is calculating the jump route. Please stand by. Tue Jan 31 21:17:34 2017| <> Jump route calculated. Tue Jan 31 21:18:34 2017| UDP closed Tue Jan 31 21:18:34 2017| Client UDP: Connection closed Tue Jan 31 21:18:34 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0 Tue Jan 31 21:18:35 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0 Tue Jan 31 21:18:35 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0 Tue Jan 31 21:18:36 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0 Tue Jan 31 21:18:36 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0 Tue Jan 31 21:18:37 2017| Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0 Tue Jan 31 21:18:37 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0 Tue Jan 31 21:18:37 2017| Server shutdown successful. Tue Jan 31 21:18:37 2017| UDP closed Tue Jan 31 21:18:37 2017| Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 1, 2017 Boxelware Team Share Posted February 1, 2017 Your ship is most likely too big. Can you still fly through with smaller craft? Link to comment Share on other sites More sharing options...
cmdr_feklhr Posted February 1, 2017 Author Share Posted February 1, 2017 Your ship is most likely too big. Can you still fly through with smaller craft? Ahh! That would explain it. I barely fit. May I suggest a notification to the pilot if attempting to fly through a gate that is too small (opens the opportunity for large-craft-sized gates down the line)? Despite this roadblock, i'm loving the experience so far. Well done. Bravo. You have a gem of a game here. Link to comment Share on other sites More sharing options...
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