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Rilgar

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Everything posted by Rilgar

  1. @Bix - Sounds like some great changes. Would be great if you could upload zip of your updates :)
  2. Both while I am in the sector and out. I think. Could just be that they stop shortly after I get back in too though. Haven't tried to compare timestamps on the logs to see at exactly what moment it happens. Happy to check if it'll help... I can believe the station moved... I tend to bump into the stations quite a bit, esp. when flying the big 15 slot ship. I believe it may also be when their docking get's "interrupted" by NPC traders. I have upwards of 30 NPC traders in the system at any given point. I have a couple times seen them "stuck" on a NPC trader ship... generally have to move them manually, let the trader pass and then restart the haulgoods process. Looking forward to an update. Thanks :)
  3. I get the following in the log when the hauler "stops working": 2018-07-24 20-21-17| error constructing Entity: Entity with index Uuid doesn't exist at 2018-07-24 20-21-17| stack traceback: 2018-07-24 20-21-17| [C]:-1: in function Entity 2018-07-24 20-21-17| data/scripts/entity/ai/haulgoods.lua:456: in function haulGoodsMoveToSeller 2018-07-24 20-21-17| data/scripts/entity/ai/haulgoods.lua:583: in function ? 2018-07-24 20-21-17| 2018-07-24 20-21-17| Execution Context (inner to outer): 2018-07-24 20-21-17| #0: updateServer data/scripts/entity/ai/haulgoods.lua 2018-07-24 20-21-17| 2018-07-24 20-21-17| could not execute function 'updateServer' in '"data/scripts/entity/ai/haulgoods.lua"': 2018-07-24 20-21-17| 2018-07-24 20-21-17| data/scripts/entity/ai/haulgoods.lua:456: attempt to index a nil value 2018-07-24 20-21-17| stack traceback: 2018-07-24 20-21-17| data/scripts/entity/ai/haulgoods.lua:456: in function 'haulGoodsMoveToSeller' 2018-07-24 20-21-17| data/scripts/entity/ai/haulgoods.lua:583: in function <data/scripts/entity/ai/haulgoods.lua:547> 2018-07-24 20-21-17| 2018-07-24 20-21-17| Starting thread [stacktrace Sender]... 2018-07-24 20-21-17| Started thread [stacktrace Sender] with id 643
  4. Unfortunately my haulers also just "doing nothing..." from time totime when I know they have loads of trades they could make. Sometimes /haulgoods stop;/haulgoods startfixes this but not always. Hopefully this can be resolved?
  5. Love It! Thanks. Docking was such a chore... esp. with bigger ships... This works wonderfully :)
  6. Fantastic mod! After attempting to set up a supply chain with cargo shuttles and bringing my server to it's knees long before the shuttles (using more shuttles mod) were able to move enough goods I gave this mod a try. Works wonderfully on 0.17.1. Thank You! ;D ;D ;D ;)
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