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MiniChiken

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  1. Thanks Cepheni, let me know if you guys need anything else.
  2. MiniChiken

    Crash on Warp

    Reproduced, see link for client logs. If you need server logs let me know. https://drive.google.com/file/d/0B0xAtbXsU-ToRVgyT1l0UmxiODA/view?usp=sharing The lines worth noting is at the end, but also the amount of crap being thrown in the log because i'm on my laptop is pretty funny. Tue Feb 14 09:23:14 2017| 'addr2line' is not recognized as an internal or external command, Tue Feb 14 09:23:14 2017| operable program or batch file. Tue Feb 14 09:23:14 2017| addr2line -i -e "C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe" 00007fffb9b270d1 2>&1
  3. I've been having issues with my dedicated server becoming non-responsive for multiple users (no damage indicators, ships won't warp, drones won't dock). Sometimes this manifests itself for the entire server and it looks like the server process begins to allocate all available cores and eventually pegs the machine. See attached for server/client logs for the past week or so and the times we have had to do restarts (pulled from discord/whatsapp chat logs. This is one error which stands out in the log from the 12th. Sun Feb 12 16:14:06 2017| Exception in WorkPool worker thread: 13 failed to aquire C:\...\Server\Galaxy.cpp: 703, sectorsMutex after 31000000 tries https://drive.google.com/drive/u/0/folders/0B0xAtbXsU-ToeEs1V0NoLU1zU1E Restart Times: 11/02/2017 ~17:05 12/02/2017 ~4ish? 13/02/2017 ~ 9:44 became unresponsive, bounced at around 10:24
  4. I'll pile onto this more with the ability to change camera angle and a hot key to go to the fleet command screen instead of zooming in and out.
  5. It would be nice to have a way to launch all squadrons or a way to group squadrons together to make it easier to launch them all. I've had 10 squadrons and it's tedious to first launch them all and then have to order them to attack the next target whilst in the middle of a fight.
  6. When you have +5 squadrons you are unable to rename the squadron names as you click through the window to the squadron behind the text box for "ok".
  7. Yup, can confirm that afarina1's solution worked.
  8. I've found an issue where if you purchase fighters while you have a squadron deployed, the fighters you purchase will be put into this squad as it looks like it's empty and then they will be deployed. Allowing you to launch an endless stream of fighters but not being able to recall them without first moving the docked fighter squadron to different squadrons. It seems like the squadrons are entities with hard cap limits while docked, but once they launch that hard cap limit is not accounted for allowing for this issue.
  9. Take a page out of Cloud Imperium's book and expose bug reports to the forums and allow us to weigh in on if we can reproduce an issue. This will help with troubleshooting all the little issues out there and give the Devs more time to fix instead of investigate.
  10. I'm picturing something like this and can't support it enough.
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