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Dinosawer

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Everything posted by Dinosawer

  1. Well, you're at the outer edge of the ring you can find him in - your distance is 425 and Swoks is between 380 and 430. You need to stay outside of faction space, and have a 5% of finding him each jump. Or you find him after 8 jumps to valid systems zhere you didn't. I'm still not entirely sure what a valid system is - it might be a hidden mass system (yellow blip) or just an empty sector. Try both.
  2. You can, change Difficulty in server.ini of the galaxy you're playing in and restart
  3. If you got the module, you don't need the friend anymore. Go take the first quest again to find Bottan.
  4. -Bounty hunting is a great way to make money - you don't even need to get paid for killing pirates (though it's a nice bonus), the money you get for selling the turrets and upgrades they drop is good enough payoff. -Trading can make you millions once you have some cash to invest - get a good trading module that shows trade routes, get some good cargo space, and go trade, buy low and sell high (pay attention to how much goods the station you're selling to accepts, though) At the point where I got this way, buying and paying hundreds of crew is pocket money ;D
  5. Did someone say Homeworld? No? Why not? :V Linky: Xanion: https://app.box.com/s/li88ntv7sj2sjvzzthk35y4j3eimic17 Avorion: https://app.box.com/s/pm8bjcwxwddsssdrghbwhsdsxg8f42kw warning: very expensive in not-creative mode, so I made a smaller affordable pocket edition: Pocket edition Xanion: https://app.box.com/s/jkot0jyz6a4qgg058ns1psxlro1t4yn8 Pocket Edition Avorion: https://app.box.com/s/jxne1mr20iejurhekgakadfolx609hzg
  6. They only become hostile to you as soon as you fire weapons in their vicinity. You don't need to shoot at them, just shoot in general.
  7. There, added the quest page, filled in main quests outside the centre and made pages for the relevant boss fights. Still need screenshots, but for that I'll have to revisit the fights :)
  8. pssst /run Player(callingPlayer):getInventory():add(SystemUpgradeTemplate("data/scripts/systems/teleporterkey5.lua", Rarity(RarityType.Legendary), Seed(124))) *walks away whistling innocently* Also, yes, all boss fights are repeatable infinite times.
  9. You see that while mirroring is turned on to show the mirroring plane
  10. Also influences AI damage to players.
  11. I had that, but the problem was that he keeps moving away from you while you talk to him so he's too far to trade with by the time you navigated the menu :V Solution was to fly in front of him ;D
  12. Tell it to follow you and travel to another system. (Make sure you don't jump further than the jump range of the AI ship though, or it will stay behind)
  13. To get through the barrier to the center you need to process through the "main quest". How you do this can be found in this topic, conveniently on top of this subforum :P http://www.avorion.net/forum/index.php/topic,502.0.html
  14. You can see the materials in the wreckage by selecting it (middle click on it)
  15. Nope, they're the big baddies of the universe
  16. Aside from spoilers it also gives you extra (4 iirc) arbitrary turret slots while using no energy, which is nice :)
  17. Necro, but can we extend this to loot, ore and money from killed ships?
  18. *ahem* 4 files, more to be added later :V
  19. Yes, ship schematics are stored in %appdata%/Avorion/ships in XML form. You can put xml's you got from other people there, and they will show up in the build view, under plans (the save icon in the bottom-right of the left UI box). You can then select one and apply it. Some people in this subforum (including me) put those XML's along with the screenshots :)
  20. 1) In the current game version they block every hyperdrive in the entire sector, so the only way to escape is to destroy the blocker. (will change to range-based in next Avorion patch) 2) Haven't really tested it. It might cause problems, as client and server scripts need to be the same, or it might just not work. You can just switch back to the normal script when you decide to go MP, though
  21. Tip: you can edit the XML file of your ship to do this - replace e.g. all instances of material="0" with material="1" (number depending on current and desired material, obviously) in your favourite text editor using the replace all function, save the file in %appdata%/Avorion/Ships, restart the game, go to plans, and it should be there for you to apply.
  22. If you have a hangar, have pilots in your crew, and buy miner fighters, then yes
  23. Do player-modified scripts get overwritten on steam updates?
  24. Well, my mod was a hotfix, and quite literally just removed the part of the code that says "block hyperspace", while koonshi was working on a proper fix (making the blocking distance-based so you get blocked but can run) ;) Glad it helped you though :D
  25. A fighter is a tiny ship for which you need a hangar for it to launch from, a turret is a gun to place on your ship
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