sure ;)
i'm wrapping my mind aroud a visual ship preview implementation, besides usability tweaks.
could also be a problemsolver for your next question in near future.
deleting blocks has a high risk of deleting more blocks than intended, so i decided not implement it.
of course i could give a warning "you are deleting more blocks" and add a list of blocks with id's and types,
but i thought this still won't be enough reference to know which blocks exactly are going to be affected (especially for really big ships).
But as mentioned earlier i think of a visual ship display, that could serve the desired information.
thanks a lot - i appreciate that =)