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Krayven

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  1. seems like an steam-problem.... restart my computer and force steam to search for updates. then i can play my old universes. but my ship is dead and all items on it (in a empty system without pirates) maybe steam makes the problems to connect or with the achiefments
  2. Tue Jan 24 02:46:00 2017| Client started: "F:\spiele\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe" Tue Jan 24 02:46:00 2017| Client Beta 0.10.1 r7302, running on Windows 8.1+. Tue Jan 24 02:46:00 2017| CPU: GenuineIntel 4 Cores Tue Jan 24 02:46:00 2017| Init Steamworks...Init Steamworks... ok Tue Jan 24 02:46:00 2017| Init Steamworks ok Tue Jan 24 02:46:00 2017| Init SDL2... ok Tue Jan 24 02:46:00 2017| Getting display mode... ok Tue Jan 24 02:46:00 2017| Current display mode: 1920 x 1080 Tue Jan 24 02:46:00 2017| Creating settings... loading...Old client.ini version 0.0 detected. Self: Beta 0.10.1 r7302. Ignoring. Tue Jan 24 02:46:00 2017| setting language file "data/localization/deutsch.po" Tue Jan 24 02:46:00 2017| ok Tue Jan 24 02:46:00 2017| Creating client window...Detected 2 displays Tue Jan 24 02:46:00 2017| Display 0: x: 0, y: 0, w: 1920, h: 1080 Tue Jan 24 02:46:00 2017| Display 1: x: -1920, y: 0, w: 1920, h: 1080 Tue Jan 24 02:46:00 2017| Using display 0 Tue Jan 24 02:46:00 2017| Creating window, x: 0, y: 0, w: 1920, h: 1080... ok Tue Jan 24 02:46:01 2017| Creating GL context... ok Tue Jan 24 02:46:01 2017| Setting window mode WindowedSeamless... ok Tue Jan 24 02:46:01 2017| Creating client window ok Tue Jan 24 02:46:01 2017| Init rendering... starting rendering... initialize...OpenGL Context Information: Tue Jan 24 02:46:01 2017| Version: 4.5 Tue Jan 24 02:46:01 2017| VersionString: 4.5.0 NVIDIA 358.91 Tue Jan 24 02:46:01 2017| Vendor: NVIDIA Corporation Tue Jan 24 02:46:01 2017| Renderer: GeForce GTX 660/PCIe/SSE2 Tue Jan 24 02:46:01 2017| GLSL Version: 4.50 NVIDIA Tue Jan 24 02:46:01 2017| Init GLEW... ok Tue Jan 24 02:46:01 2017| Init Debug Message Callback... ok Tue Jan 24 02:46:01 2017| Set VSync... ok Tue Jan 24 02:46:01 2017| Secure BackBuffer... ok Tue Jan 24 02:46:01 2017| Init Canvas...Create canvas of size 1920 x 1080... ok Tue Jan 24 02:46:01 2017| Init Canvas ok Tue Jan 24 02:46:01 2017| Init Refraction Texture... ok Tue Jan 24 02:46:01 2017| Init Post Processing... ok Tue Jan 24 02:46:01 2017| Init Debug Renderers... ok Tue Jan 24 02:46:01 2017| Rendering initialized Tue Jan 24 02:46:01 2017| Init rendering ok Tue Jan 24 02:46:01 2017| Check problematic drivers... ok Tue Jan 24 02:46:01 2017| Init shader level... ok Tue Jan 24 02:46:01 2017| Init loading screen... ok Tue Jan 24 02:46:01 2017| Draw first loading screen...GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 6 is being recompiled based on GL state. Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 12 is being recompiled based on GL state. Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 15 is being recompiled based on GL state. Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 18 is being recompiled based on GL state. Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 21 is being recompiled based on GL state. Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 24 is being recompiled based on GL state. Tue Jan 24 02:46:01 2017| draw... ok Tue Jan 24 02:46:01 2017| Init SFX... ok Tue Jan 24 02:46:01 2017| Init Input... ok Tue Jan 24 02:46:01 2017| Init GameInput... ok Tue Jan 24 02:46:01 2017| Init Main Menu...GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 63 is being recompiled based on GL state. Tue Jan 24 02:46:01 2017| ok Tue Jan 24 02:46:01 2017| Init Music... ok Tue Jan 24 02:46:01 2017| Apply loaded settings... ok Tue Jan 24 02:46:01 2017| Client initialized Tue Jan 24 02:46:01 2017| Received stats and achievements from Steam Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 9 is being recompiled based on GL state. Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 27 is being recompiled based on GL state. Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 3 is being recompiled based on GL state. Tue Jan 24 02:46:02 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 66 is being recompiled based on GL state. Tue Jan 24 02:46:02 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 69 is being recompiled based on GL state. Tue Jan 24 02:46:29 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name Lemuria --server-name krayven's Server --seed 4t1vBWR08M --difficulty -1 --infinite-resources 0 --collision-damage 1 --same-start-sector 1 --port 27000 --public 0 --listed 0 --exit-on-last-admin-logout --admin 76561197974280361 --use-steam-networking 1 --threads 3 ' Tue Jan 24 02:46:29 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 30 is being recompiled based on GL state. Tue Jan 24 02:46:29 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 33 is being recompiled based on GL state. Tue Jan 24 02:46:30 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 90 is being recompiled based on GL state. Tue Jan 24 02:46:30 2017| Waiting for Online polling threads Tue Jan 24 02:46:30 2017| Online polling threads finished Tue Jan 24 02:46:30 2017| Waiting for LAN polling threads Tue Jan 24 02:46:30 2017| LAN polling threads finished Tue Jan 24 02:46:30 2017| remote address: ip, init: steam Tue Jan 24 02:46:30 2017| Connecting to server at 127.0.0.1:27000 Tue Jan 24 02:46:30 2017| Client UDP: Error receiving from 127.0.0.1, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0 Tue Jan 24 02:46:30 2017| Client UDP: Error receiving from 127.0.0.1, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0 Tue Jan 24 02:46:40 2017| Initiating connection with server ID 90106460237282306 Tue Jan 24 02:46:44 2017| Querying for an authentication session ticket Tue Jan 24 02:46:44 2017| Authentication successful! Tue Jan 24 02:46:44 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 117 is being recompiled based on GL state. Tue Jan 24 02:46:44 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 114 is being recompiled based on GL state. Tue Jan 24 02:46:44 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 120 is being recompiled based on GL state. Tue Jan 24 02:46:49 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 93 is being recompiled based on GL state. Tue Jan 24 02:46:49 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Vertex shader in program 6 is being recompiled based on GL state. Tue Jan 24 02:46:49 2017| <Server> Spieler krayven erzeugt! Tue Jan 24 02:46:49 2017| <Server> Spieler krayven ist der Galaxie beigetreten Tue Jan 24 02:48:03 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 141 is being recompiled based on GL state. Tue Jan 24 02:48:03 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 360 is being recompiled based on GL state. Tue Jan 24 02:48:03 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 354 is being recompiled based on GL state. Tue Jan 24 02:57:03 2017| <Server> Deine Sensoren haben eine kurze Salve Subraumsignale erfasst. Tue Jan 24 02:57:32 2017| <> Du benötigst 225 Eisen
  3. have the same problem. i was in a avorin-singleplayergame. then it stucks and disconnect me. after an restart ist says at the start vrom a universe in the loadingscreen "cant connect to the server at ip ........."
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