Tue Jan 24 02:46:00 2017| Client started: "F:\spiele\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"
Tue Jan 24 02:46:00 2017| Client Beta 0.10.1 r7302, running on Windows 8.1+.
Tue Jan 24 02:46:00 2017| CPU: GenuineIntel 4 Cores
Tue Jan 24 02:46:00 2017| Init Steamworks...Init Steamworks... ok
Tue Jan 24 02:46:00 2017| Init Steamworks ok
Tue Jan 24 02:46:00 2017| Init SDL2... ok
Tue Jan 24 02:46:00 2017| Getting display mode... ok
Tue Jan 24 02:46:00 2017| Current display mode: 1920 x 1080
Tue Jan 24 02:46:00 2017| Creating settings... loading...Old client.ini version 0.0 detected. Self: Beta 0.10.1 r7302. Ignoring.
Tue Jan 24 02:46:00 2017| setting language file "data/localization/deutsch.po"
Tue Jan 24 02:46:00 2017| ok
Tue Jan 24 02:46:00 2017| Creating client window...Detected 2 displays
Tue Jan 24 02:46:00 2017| Display 0: x: 0, y: 0, w: 1920, h: 1080
Tue Jan 24 02:46:00 2017| Display 1: x: -1920, y: 0, w: 1920, h: 1080
Tue Jan 24 02:46:00 2017| Using display 0
Tue Jan 24 02:46:00 2017| Creating window, x: 0, y: 0, w: 1920, h: 1080... ok
Tue Jan 24 02:46:01 2017| Creating GL context... ok
Tue Jan 24 02:46:01 2017| Setting window mode WindowedSeamless... ok
Tue Jan 24 02:46:01 2017| Creating client window ok
Tue Jan 24 02:46:01 2017| Init rendering... starting rendering... initialize...OpenGL Context Information:
Tue Jan 24 02:46:01 2017| Version: 4.5
Tue Jan 24 02:46:01 2017| VersionString: 4.5.0 NVIDIA 358.91
Tue Jan 24 02:46:01 2017| Vendor: NVIDIA Corporation
Tue Jan 24 02:46:01 2017| Renderer: GeForce GTX 660/PCIe/SSE2
Tue Jan 24 02:46:01 2017| GLSL Version: 4.50 NVIDIA
Tue Jan 24 02:46:01 2017| Init GLEW... ok
Tue Jan 24 02:46:01 2017| Init Debug Message Callback... ok
Tue Jan 24 02:46:01 2017| Set VSync... ok
Tue Jan 24 02:46:01 2017| Secure BackBuffer... ok
Tue Jan 24 02:46:01 2017| Init Canvas...Create canvas of size 1920 x 1080... ok
Tue Jan 24 02:46:01 2017| Init Canvas ok
Tue Jan 24 02:46:01 2017| Init Refraction Texture... ok
Tue Jan 24 02:46:01 2017| Init Post Processing... ok
Tue Jan 24 02:46:01 2017| Init Debug Renderers... ok
Tue Jan 24 02:46:01 2017| Rendering initialized
Tue Jan 24 02:46:01 2017| Init rendering ok
Tue Jan 24 02:46:01 2017| Check problematic drivers... ok
Tue Jan 24 02:46:01 2017| Init shader level... ok
Tue Jan 24 02:46:01 2017| Init loading screen... ok
Tue Jan 24 02:46:01 2017| Draw first loading screen...GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 6 is being recompiled based on GL state.
Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 12 is being recompiled based on GL state.
Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 15 is being recompiled based on GL state.
Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 18 is being recompiled based on GL state.
Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 21 is being recompiled based on GL state.
Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 24 is being recompiled based on GL state.
Tue Jan 24 02:46:01 2017| draw... ok
Tue Jan 24 02:46:01 2017| Init SFX... ok
Tue Jan 24 02:46:01 2017| Init Input... ok
Tue Jan 24 02:46:01 2017| Init GameInput... ok
Tue Jan 24 02:46:01 2017| Init Main Menu...GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 63 is being recompiled based on GL state.
Tue Jan 24 02:46:01 2017| ok
Tue Jan 24 02:46:01 2017| Init Music... ok
Tue Jan 24 02:46:01 2017| Apply loaded settings... ok
Tue Jan 24 02:46:01 2017| Client initialized
Tue Jan 24 02:46:01 2017| Received stats and achievements from Steam
Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 9 is being recompiled based on GL state.
Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 27 is being recompiled based on GL state.
Tue Jan 24 02:46:01 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 3 is being recompiled based on GL state.
Tue Jan 24 02:46:02 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 66 is being recompiled based on GL state.
Tue Jan 24 02:46:02 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 69 is being recompiled based on GL state.
Tue Jan 24 02:46:29 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name Lemuria --server-name krayven's Server --seed 4t1vBWR08M --difficulty -1 --infinite-resources 0 --collision-damage 1 --same-start-sector 1 --port 27000 --public 0 --listed 0 --exit-on-last-admin-logout --admin 76561197974280361 --use-steam-networking 1 --threads 3 '
Tue Jan 24 02:46:29 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 30 is being recompiled based on GL state.
Tue Jan 24 02:46:29 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 33 is being recompiled based on GL state.
Tue Jan 24 02:46:30 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 90 is being recompiled based on GL state.
Tue Jan 24 02:46:30 2017| Waiting for Online polling threads
Tue Jan 24 02:46:30 2017| Online polling threads finished
Tue Jan 24 02:46:30 2017| Waiting for LAN polling threads
Tue Jan 24 02:46:30 2017| LAN polling threads finished
Tue Jan 24 02:46:30 2017| remote address: ip, init: steam
Tue Jan 24 02:46:30 2017| Connecting to server at 127.0.0.1:27000
Tue Jan 24 02:46:30 2017| Client UDP: Error receiving from 127.0.0.1, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0
Tue Jan 24 02:46:30 2017| Client UDP: Error receiving from 127.0.0.1, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0
Tue Jan 24 02:46:40 2017| Initiating connection with server ID 90106460237282306
Tue Jan 24 02:46:44 2017| Querying for an authentication session ticket
Tue Jan 24 02:46:44 2017| Authentication successful!
Tue Jan 24 02:46:44 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 117 is being recompiled based on GL state.
Tue Jan 24 02:46:44 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 114 is being recompiled based on GL state.
Tue Jan 24 02:46:44 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 120 is being recompiled based on GL state.
Tue Jan 24 02:46:49 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 93 is being recompiled based on GL state.
Tue Jan 24 02:46:49 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Vertex shader in program 6 is being recompiled based on GL state.
Tue Jan 24 02:46:49 2017| <Server> Spieler krayven erzeugt!
Tue Jan 24 02:46:49 2017| <Server> Spieler krayven ist der Galaxie beigetreten
Tue Jan 24 02:48:03 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 141 is being recompiled based on GL state.
Tue Jan 24 02:48:03 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 360 is being recompiled based on GL state.
Tue Jan 24 02:48:03 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 354 is being recompiled based on GL state.
Tue Jan 24 02:57:03 2017| <Server> Deine Sensoren haben eine kurze Salve Subraumsignale erfasst.
Tue Jan 24 02:57:32 2017| <> Du benötigst 225 Eisen