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Infinitynull

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  1. If you are playing singleplayer it's a constant thing. You don't even have to type /admin I was wrong. Just type in /give -p infinitynull -g money -a 10000000. You can do this with anything like IRON or naonite. /give -p <player> -g <goods> -a <amount>.
  2. I am wondering can I take over and kill a whole faction? I've claimed a mine inside a enemy faction territory. It changed the map to green a good bit of it. The rest is red I assuming showing the enemy territory. Can I completely kill the enemy and take over their whole territory? Also can I build a shipyard, or a equipment depot?
  3. Or or you could type /admin then give yourself all the resources and money you could ever want. I believe the command is like /give -p infinitynull -g money -a 10000000
  4. I have never had it happen UNTIL I used high fire rate weapons.
  5. No way are you serious? I love you, and the dizzy thing I mean I am looking around for what I want and most of the time I just keep over looking it. Also the AI thing, that makes sense. Thank you looking at these suggestions and taking your time to read them. I am so excited for this game and it's future possibilities.
  6. I feel like just making a list will be better. Please don't get mad at me if any of these features exist I apologize. Warp Jammers - Tired of AI escaping me! Warp Jamming Fields - Like a bubble. Energy Weapons - Like lasers that will effect well energy. AI Update - I am sure it's not easy and you've heard it many times. But please if I takeout the AI enemy's thrusters it shouldn't MOVE! Stock Market - Buying stocks from a station, if the station is selling then well the stock prices are high. You get the point. Station Docking - When the player owns the station it would be cool to park the ship inside. Better UI: Maybe the choice to just show the shipyard or the materials market. I get dizzy spinning around. Show the contents of the cargo that was expelled: I don't want to pick toilet paper! More of a Goal: Give us a feeling of accomplishment, let us make our own faction and rule the universe! Let us make a set of rules for our faction AI. Set the ship designs. Set rules for stations such as rules of engagement. Or what to produce and sell. Seriously there's alot you could do with that alone. I feel as if alot of players would really like this.
  7. Go into a different direction. Try to make a station or obtain financial success. Don't give up on it. Instead use this forum account that you took the time to register to suggest content. And make your friend get on here and suggest his own ideas. I've spent hours and hours of scanning through Steam to find a good game. I honestly believe you have done the same. Give it a chance. I believe this devloper(Owner) is truly about listening to the community. That is forming quickly. Be part of the development and make the game great.
  8. Here's what's happening. I like these turrets I really do but they eventually start to lag the game. Not FPS wise but I am assuming internal networking wise as this is in single player. The AI enemies start to flicker back and worth not at a fast rate but of an interval of five seconds they will shake to to one degree then go back into place. Also the guns will stop registering damage at all. Once the "LAG" starts the guns stop doing damage. Completely and indefinitely and the "LAG" stops. They stop to shake but the guns won't do damage. Easy solution, I leave the game and start it back up. Then the guns start to do damage once again. Until I break it once again. It takes another ten minutes of pew pew to break it again. Like I said it's not FPS lag as my machine is more than capable of running this game. My ship is more than fit for the weapons, and my energy requirement isn't a problem so it's not my ship. But here are the weapons. The AI ships are just regular pirates that warp into the system. Rare - Double Chaingun Turret <Damage: 1.8, Fire-rate: 39.4> x 1 Uncommon - Double Chaingun Turret <Damage: 5.2, Fire-rate: 3.1> x 4
  9. Awesome, thank you guys. This really helped. Now time to become a pirate and steal cargo MWAHAHAHHAHA
  10. One more thing what are these boxes with red strips on them? I made the guy drop his cargo I can't pick anything up.
  11. Alright you are a god thank you, one more question if I set them to mine in a sector and leave. Do they hold the resources they collect until I come back. Or do they stop mining?
  12. So I've been playing and I am a man of efficiency I don't want to mine all these nodes. So I've made little drones. Given them the right materials and sent them off mining. Good deal, it worked and I made profit from it. Now I've sucked this sector dry. How do I move them all (5) of them, to another sector without having to manually do it? Second question I've seen a post about building on an asteroid if this is a thing what's the point of it? Third question, how do I get this trade system upgrade to work. It says it shows the prices of the sector, I do not see that. Fourth question, my mining army is slow why are they so slow? Are they afraid to disappoint me by slamming into an asteroid? ~ Thank you for your time.
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