gachatar Posted February 2, 2017 Share Posted February 2, 2017 See picture: http://imgur.com/a/QKIdc The second to last beacon is telling me to go to -429, -505. The game area ends at -499. The exclamation mark for the quest is showing up at -429, -499 but the last beacon is not there. Is there any way to cheat and spawn the beacon to complete the quest? Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 2, 2017 Boxelware Team Share Posted February 2, 2017 The destination is actually fixed and inside the bounds, gimme a sec... Enter this command (just copy-paste it) in the chat: /run package.path = package.path .. ";data/scripts/lib/?.lua"; local OperationExodus = require("story/operationexodus"); local a, b, c, d = unpack(OperationExodus.getCornerPoints()); print (a.x, a.y); print (b.x, b.y); print (c.x, c.y); print (d.x, d.y); This will print the coordinates of all possible corner points for operation exodus to the scripting console. The console can be opened with the ' key. If that doesn't work, you can remap that key in the control bindings. Pick the one that is closest to you and go there. Link to comment Share on other sites More sharing options...
gachatar Posted February 2, 2017 Author Share Posted February 2, 2017 Thanks, that worked. The map marker and the previous beacon was way off. In the meanwhile I tried my own thing and managed to spawn the beacon and the wreckages in a different sector by running the mission script manually, but went back to confirm that the script you wrote worked too and pointed me to the right position. Link to comment Share on other sites More sharing options...
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