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Galactic Empire stuff


Domanating

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I've built some things. I assume they don't need introduction

 

 

Tie Fighter

 

 

Practical Tie Fighter and IRL sized Mini-Tie Fighter (for the lolz) are now available. A few tweaks were made compared to the original pic. Resources needed: Iron

You have 1 slot right beneath the cockpit to fit the gun and it's locked in place just like the real deal. Of course you may change that. Only .3 guns can be fitted in the slot.

 

Resources needed: Iron and Titanium

Downloads

Tie Fighter

1:1 scale Mini-Tie Fighter

 

EibCvT.png

 

 

 

 

1:1 Imperator Class Star Destroyer

 

 

Resources needed: Iron, Titanium, Naonite and Trinium

It's a pricey ship. Hope you can afford it

After learning about the hangar clearance needed to launch fighters I've made a modified version of the ship bay so that they can be used. In the last picture you can see how the modified Star destroyer's ship bay looks like. Whether you want fighters or an aesthetically pleasing hangar without fighters is your choice.

Downloads

Imperator Class Star Destroyer

Imperator Class Star Destroyer - Fighter modification

 

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1:1 Victory Class Star Destroyer

 

 

Resources needed: Iron, Titanium, Naonite and Trinium

Smaller and more agile than the Imperator-Class, it's a better suited option for early growing empires. Like it's big brother, it comes with 2 variations: with or without the ability to launch fighters. Like the "real" deal, the broadsides of the vessel have 15 slots on each side intended for seeker missiles of size .5 or 1.

Downloads

Victory Class Star Destroyer

Victory Class Star Destroyer - Fighter modification

 

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Cheers :)

 

I'm not releasing the Star Destroyer yet as I believe more details are needed (ex: more superstructure parts, more armor plating bulges in the main fuselage and secondary hangar bay) but the tie fighter I can make it available when I get home. I can give you the practical Tie fighter and the 1:1 scale variant (good for nothing except scouting) if you want

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Cheers :)

 

I'm not releasing the Star Destroyer yet as I believe more details are needed (ex: more superstructure parts, more armor plating bulges in the main fuselage and secondary hangar bay) but the tie fighter I can make it available when I get home. I can give you the practical Tie fighter and the 1:1 scale variant (good for nothing except scouting) if you want

 

 

If you are still willing to share the TIE fighter I would love to jump into the copit, perhaps set them up as escorts for my mining tug. If Kuat gets that Star Destroyer up and running I'd be insterested in that as well. Great work on both ships! I look forward to admiring more of your builds in the future.

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Tie Fighter and Mini-Tie fighter are now available, check OP.

I couldn't upload via attachment since the files are 13 times the size limit!

I hope Mediafire is ok for you

 

Thank you so much! I just got home from an Armada match with my buddy to find your xml files, a very nice surprise after losing a close game. Best wishes with futures projects!! Looking forward to flying that TIE tonight  :)

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Cheers guys!

Just to say I've updated the Tie fighters (nope not the Star Destroyer, yet). With the building skills I've gained from the Star Destroyer, looking back at the Tie Fighter the solar panels were giving me cancer so I refined the corners. Also the engine is slightly more powerful

 

The downloads are now on GoogleDrive since it appears to be a popular way to do it here

 

BEFORE

ebd8d56c-579c-423e-9741-8df37a2dc7cc.png

AFTER

363022a4-cb20-4ec5-aac6-bdb03aaeb319.png

 

Another thing I was thinking about is the fact that limited to 5 crew it's not possible to have the Tie fighter controlled by AI. Not with 2 guns it can't. 4 gunners and 1 mechanic but no captain. I thought about having only one gun slot and removing the massive crew quarters cube inside the cockpit. This way it'll be 2 gunners, 1 mechanic and 1 captain. In addition with the free space it would allow me to make a much more powerful engine.

Let me know your thoughts.

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I would really like to be able to use the tie fighters as patrol vessels in my sector to accompany my larger combat ships, so for what I would use them for a captain is a must.  However, I am having  a hard time mounting guns to them even small guns come up red and don't fit on the larger model.  Am i missing something?

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I would really like to be able to use the tie fighters as patrol vessels in my sector to accompany my larger combat ships, so for what I would use them for a captain is a must.  However, I am having  a hard time mounting guns to them even small guns come up red and don't fit on the larger model.  Am i missing something?

 

Are you absolutely sure you're using small turrets? They must have Size----------0.3 on their description

 

Edit:

Tie fighter with single gun mount available. The engine is more powerful and it's AI capable

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I'll double check when i'm on again, and try out the single gun fighter, i want to flood my system with patrol craft that assist the main ships i have guarding my mines. these should work well until you release your star destroyer which will become a primary ship in my fleet.

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The Star Destroyer is ready! Check OP!

Also changed the title of my showcase since I'll mainly build stuff from the Galactic Empire

 

Downloaded both, thank you! I like the idea of pushing the launch bay deeper into the ship, did you have to adjust any internal components to make it happen?

 

Yes, a large Crew quarters block and 1 or 2 structural blocks but nothing too fancy

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