Zajc Posted February 21, 2017 Posted February 21, 2017 Hi, does anyone know if there's a way to convert XML ship file to .stl or .obj for 3D printing, or every mesh file that can be opened in Blender?
wm46 Posted February 25, 2017 Posted February 25, 2017 I have an extremely inefficient idea for how to do this as I've just figured out how to translate "Look" and "Up" to directions, but I don't know how I would parse an xml file with c++
Thundercraft Posted February 25, 2017 Posted February 25, 2017 I forget what it's called, but I remember stumbling across a software program that can take a 'snapshot' of sorts of the 3D environment of almost any program, including games. I've seen it used to rip the 3D models right out of a game. Persistent Google searches should turn up something, unless it's been long discontinued.
FightingCookie Posted February 25, 2017 Posted February 25, 2017 https://github.com/baldurk/renderdoc it can extract models(and actually what gpu does to frame) from directrx games but... dunno if this would work for Avorion well.( after you got 3d model saved its very easy to import (and fix some lacking faces) into any 3d modeling program.. Im actually curious if its possible to do that in this way :)
Bers40k Posted February 21, 2023 Posted February 21, 2023 https://github.com/jgersti/blender-avorion-importer
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