Khorius Irelius Posted January 23, 2018 Share Posted January 23, 2018 I'll just leave this here. I have scoured (briefly) the interwebz looking for something LIKE this...with no success. So I just made one. All data is from the Wiki. Thanks! External Link: https://imgur.com/a/XJsC9 Link to comment Share on other sites More sharing options...
Shrooblord Posted January 23, 2018 Share Posted January 23, 2018 Oooo thanks! Very useful for quick reference. ^^ Link to comment Share on other sites More sharing options...
DeathTech Posted January 23, 2018 Share Posted January 23, 2018 Interesting. I wonder why no one ever made a map showcasing this. Good work aeohrta. I decided to make myself a mini-mod for that as well. The mod I made for myself gets the sector info and tells me the local resource type. Here is a link: https://github.com/DeathTech154/AvorionMods/tree/master/ResourceTypeAlert In-case anyone finds it interesting. Link to comment Share on other sites More sharing options...
Ravien Posted January 24, 2018 Share Posted January 24, 2018 I thought it was circular (direct distance from the core)? That's how bosses spawn at least. Link to comment Share on other sites More sharing options...
DeathTech Posted January 24, 2018 Share Posted January 24, 2018 I thought it was circular (direct distance from the core)? That's how bosses spawn at least. As far as I am aware it is based on the sector (X-Y) values. Link to comment Share on other sites More sharing options...
Ravien Posted January 26, 2018 Share Posted January 26, 2018 I thought it was circular (direct distance from the core)? That's how bosses spawn at least. As far as I am aware it is based on the sector (X-Y) values. That makes things easier. Thanks! Link to comment Share on other sites More sharing options...
Khorius Irelius Posted January 31, 2018 Author Share Posted January 31, 2018 Keep in mind these are just approximations based on my experience and the data I could find on the internet. Link to comment Share on other sites More sharing options...
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