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Alliances Fail to Have Functionality That Players Have


Shrooblord

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I'm just going to dump a load of issues here that we've noticed after a long time of playing online with Alliances:

 

  • Alliance members do not receive chat messages about Economy changes, like how much a crew was paid or how much money was made in a Trade with an Alliance-owned Station. This makes it very hard to gauge how well specific Stations are doing, rather than the Alliance's Economy as a whole.
     
     
  • Alliance members can't teleport to Alliance craft like Players can teleport to their craft with the new teleporting functionality.
     
     
  • Captained Alliance ships don't post their messages to chat log. For example, the "Sir, we can't find any more wreckages to salvage!" message never shows up, which means you have to baby-sit your Captained ships to see whether they're still doing their job or not.
     
     
  • Alliance ships don't show up as bordered green squares on the Galaxy map like Player ships do. This makes it hard to pinpoint where your ships are currently, and means you have to open up the Alliance window, then select Ships, then check which Sector they're in, then open Galaxy Map, and then find that Sector, instead of one quick glance at the Galaxy Map.
     
     
  • While scripting mods, Alliances in general seem to have some issues with Player() functionality. Some scripts fail to select the Player() because certain calls to Player() work while other do not. I believe it's a discrepancy between Player() and Player(Player().index). Because different scripts (also vanilla scripts) can use a wide variety of different behaviour for selecting the player, this can cause issues in some cases, while being fine in others. Consolidating this behaviour into one, specific method of targeting players and/or fixing the bug itself would help with scripts (silently) failing when players are piloting Alliance craft.
     
     
  • Missions and other such rewards completed and performed while flying an Alliance craft pay out into your personal inventory instead of into the Alliance's.
     
     
  • You can't right click to quick-drop items from your personal inventory to that of the Alliance when opening the Alliance Vault UI. This means you have to click-drag all items from your inventory into the Alliance Vault one item at a time (stacks of the same item don't transfer in one go, for example).
     
     
  • Players can be hated by Factions while this same Faction loves the Alliance they're in. While this is OK in general, it can lead to very weird situations where exiting your Alliance craft to pilot your Mining Drone in your strongest ally's Sector can suddenly result in you exiting into your Drone into very hostile territory, which is weird. I propose that all members of the Alliance slowly gain favour with the Factions that favour the Alliance, though at a reduced pace to that of the relations between the Faction and the Alliance itself.
     
     

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