An issue I've seen is that you can boost in and out of weapon ranges far too easily, which is easy to abuse with certain weapons
Applies as a specialised block that removes the boosting ability of engines and the hyperspace ability of opposing ships in a certain range. It's effectively already in the game in some encounters as the hyperspace blocker. Size of the block affects the range at which the Inhibitor works. Larger ships have a larger radius (Larger Hyperdrive Inhibitors) and so on.
In addition it could also act as a speed reducer, slowing down ships beyond the normal max speed preventing safety limits being abusable to escape the radius as well. This would prevent players relying on the momentum of their ship to carry them through the Inhibitor field in certain cases.
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Summin
An issue I've seen is that you can boost in and out of weapon ranges far too easily, which is easy to abuse with certain weapons
Applies as a specialised block that removes the boosting ability of engines and the hyperspace ability of opposing ships in a certain range. It's effectively already in the game in some encounters as the hyperspace blocker. Size of the block affects the range at which the Inhibitor works. Larger ships have a larger radius (Larger Hyperdrive Inhibitors) and so on.
In addition it could also act as a speed reducer, slowing down ships beyond the normal max speed preventing safety limits being abusable to escape the radius as well. This would prevent players relying on the momentum of their ship to carry them through the Inhibitor field in certain cases.
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