Owner1098 Posted December 29, 2018 Share Posted December 29, 2018 I was wondering if there was a way to either change the properties of the materials that are normally available through gameplay or if you could make your own custom construction materials to mine. Link to comment Share on other sites More sharing options...
Shrooblord Posted January 2, 2019 Share Posted January 2, 2019 I think the materials are added into the game engine through the C++ side of the engine, i.e. baked into the .EXE by the time the game arrives on our side. So no, we couldn't change the fundamental way Materials work, nor add new ones, nor add new Blocks for that matter. Sadly, this is how it is for now! Link to comment Share on other sites More sharing options...
Owner1098 Posted January 8, 2019 Author Share Posted January 8, 2019 Thank you. I hope they eventually add in some way to do that because it could be very interesting to see what people would do with the ability to change how different materials affect gameplay. If someone were to change the properties of a material to favor themselves it would reasonably affect every enemy built with the same materials. Link to comment Share on other sites More sharing options...
Shrooblord Posted January 8, 2019 Share Posted January 8, 2019 Oh, absolutely, and my modder mind runs wild with the crazy ideas I could try and mod into the game if I could add my own block types to Avorion. Cloaking fields for stealth ambush attacks (by enemies too!), EMP emitters, ship-to-ship connecting blocks for classic alienesque mothership designs with detachable "children craft", wormhole drives........ the ideas don't stop. But I must quell them for they have no foothold here... ;D Perhaps in the future! Link to comment Share on other sites More sharing options...
DiabloPower Posted March 17, 2019 Share Posted March 17, 2019 I've got a Question in advance.. .. is it already possible to add new systems (upgrade modules), weapons and/or usable Items? I've got a couple of ideas to improve the game, but sadly wasn't able to find LUA files to do so. like= Ammunition, Resistanceplating (active and passive), active Shieldbooster, Energytransfer Arrays (like Vampires) etc. etc. Link to comment Share on other sites More sharing options...
unbekannt1984 Posted March 18, 2019 Share Posted March 18, 2019 Hi Diablo, .. is it already possible to add new systems (upgrade modules), weapons and/or usable Items? I've got a couple of ideas to improve the game, but sadly wasn't able to find LUA files to do so. take a look at the folder ~/.steam/SteamApps/common/Avorion/data/scripts/systems Link to comment Share on other sites More sharing options...
DiabloPower Posted March 18, 2019 Share Posted March 18, 2019 thx, i looked there earlier but … lets say i am blind :-X for everyone else searching for the generatorscripts to add new stuff, take a look to ...Avorion/data/scripts/lib Link to comment Share on other sites More sharing options...
hekllbellz123 Posted March 30, 2019 Share Posted March 30, 2019 i think what he was saying was to add a new lua file based off the current ones to change values in the game, like one that made your guns overheat slower by modifying whatever value controls overheating using variables. im not sure how the game would handle a new object in the systems folder tho Link to comment Share on other sites More sharing options...
DiabloPower Posted March 30, 2019 Share Posted March 30, 2019 actually the game handles new objects very well but... its now possible to add all the stuff i asked for, for the moment at least Link to comment Share on other sites More sharing options...
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