Judging by the Weapons page on the wiki, it looks like there is a decent variety. I looking forward to trying all of them.
However, I noticed that every weapon in the game seems to be in the form of a turret. And I wondered: Why? Wouldn't it make gameplay a bit more strategic if there were at least one or two weapons in the game that were fixed - as in, not turrets?
To compensate for not being able to aim such weapons, there would need to be an upside, of course. Such weapons should probably either do more damage, use less energy, or something along those lines.
And to aim them at the enemy, of course, we'd need to steer our ship directly at them. Spinal mount is what I had in mind. But seeing any new weapon other than a turret would be welcomed, IMO.
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Thundercraft
Judging by the Weapons page on the wiki, it looks like there is a decent variety. I looking forward to trying all of them.
However, I noticed that every weapon in the game seems to be in the form of a turret. And I wondered: Why? Wouldn't it make gameplay a bit more strategic if there were at least one or two weapons in the game that were fixed - as in, not turrets?
To compensate for not being able to aim such weapons, there would need to be an upside, of course. Such weapons should probably either do more damage, use less energy, or something along those lines.
And to aim them at the enemy, of course, we'd need to steer our ship directly at them. Spinal mount is what I had in mind. But seeing any new weapon other than a turret would be welcomed, IMO.
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