Just thought this may be fun - no idea if it's feasible or not.
How about there is the option to co-pilot a ship with a friend.
I.E. the first person in the ship or owner is the pilot, a second person can be invited or granted trusted access (whatever works best) and is then in control of the ships turrets. (or certain ones/vice-versa)
I think this could be fun to fly in the same ship as a friend, exploring the galaxy as one of you concentrates on flying to get the best positions and formation on the targets, while the other concentrates on firing the turrets. (similar to manning a tank in other games)
Perhaps when there are bigger capital class ships more than one extra person could man the same ship and have access to a particular bank of turrets (the turrets can already be grouped after all) or manage other ship systems (ship power priority?) as/when they are introduced to the game.
Example: extra players that can launch into one of your fighters or custom ships if we're ever allowed to dock smaller ships to larger ones.
It could also just be a nice little feature to take on a player passenger, heck tie it to a new module and even allow npc passengers - lots of expanding game play avenues opened up there. (passenger ships, VIP escorts, bounty hunting)
I think this could add some real fun to multiplayer and even single player with the passenger ideas. :)
Suggestion
Nerge
Just thought this may be fun - no idea if it's feasible or not.
How about there is the option to co-pilot a ship with a friend.
I.E. the first person in the ship or owner is the pilot, a second person can be invited or granted trusted access (whatever works best) and is then in control of the ships turrets. (or certain ones/vice-versa)
I think this could be fun to fly in the same ship as a friend, exploring the galaxy as one of you concentrates on flying to get the best positions and formation on the targets, while the other concentrates on firing the turrets. (similar to manning a tank in other games)
Perhaps when there are bigger capital class ships more than one extra person could man the same ship and have access to a particular bank of turrets (the turrets can already be grouped after all) or manage other ship systems (ship power priority?) as/when they are introduced to the game.
Example: extra players that can launch into one of your fighters or custom ships if we're ever allowed to dock smaller ships to larger ones.
It could also just be a nice little feature to take on a player passenger, heck tie it to a new module and even allow npc passengers - lots of expanding game play avenues opened up there. (passenger ships, VIP escorts, bounty hunting)
I think this could add some real fun to multiplayer and even single player with the passenger ideas. :)
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