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Strange Bug Causing Server Disconnects Upon Entering A Certain Sector


Naevera

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I disconnected when passing through a sector on my map. After reconnecting, I was in a drone two sectors away, with my ship nearby. Pressing T to enter my ship, I tried to go back into this sector (which I will now refer to as the Bugged Sector), only to see, upon highlighting the Bugged Sector on my map, that I apparently had a ship there (which I will now refer to as the Bugged Ship), listed as "1 ship of Gunvarrel" in the tooltip. There however was no dot on the sector to indicate a ship being there, as this dot was on my ship (which I will now refer to as the Ghost Ship) in the sector I rejoined in (which I will now refer to as the Respawn Sector).

Warping to that sector, I did not see the Bugged Ship anywhere, but the server had stopped responding. I couldn't damage any asteroids, and flying through warp gates did nothing. The game disconnected me shortly thereafter. "Connection Lost: No Response From Server"

After this I tried sending an AI-piloted mining drone into that sector instead of me going in there. As soon as the drone entered the Bugged Sector, the game stopped responding and soon closed with the same error message.

It was then that I decided to stop entering the Bugged Sector and reached out on the Discord server. Rinart73 told me to try renaming or deleting my ship, and that might make the game stop thinking there was two of the same ship. I found out I could not rename the Ghost Ship in the Respawn Sector, as hovering over the rename button it said "You must be in the same sector to rename crafts.", despite staring right at it with my drone. At this point my only option left was to delete it. I warped back to my home sector to find an Equipment Dock to remove my system upgrades before deleting it, however once I tried removing one of the installed upgrades, the game stopped responding again. Crashed with the same error message, again.

When I logged back in, I was again in a drone in the Respawn Sector (not the home sector) and the Ghost Ship was nowhere to be found. Instead, I saw a white dot on the Bugged Sector again, and switched to that sector. I was in the Bugged Ship once more, and had all of my turrets bound again. Shooting at asteroids nearby rendered hits and, as of thus far, I believe the problem has been fixed.

I'll upload all of my recent logs from what I believe were the failed attempts, as well as the closing logs from the last run of the game where things seem to have fixed themselves.

 

Unfortunately I do not have adequate data about reproducing this bug.

 

Bad run logs:

https://pastebin.com/ZnvEgn34 Server

https://pastebin.com/5VkGi5rJ Server

https://pastebin.com/hRvfAinr Server

https://pastebin.com/hsT2EFcQ Server

https://pastebin.com/eviN21u9 Server

https://pastebin.com/nUEFtEdG Client

https://pastebin.com/MS4jFMN8 Server

 

Last (good) run logs:

https://pastebin.com/nvETLRbC Server

https://pastebin.com/ZG4aYx6m Client

 

System Specifications:

Operating System (Windows 7/8.1/10? Ubuntu/Debian/Arch?):

Windows 7

CPU:

AMD FX-8350 Eight-Core Processor            8 Cores

RAM:

24GB

GPU:

ATI Technologies Inc. AMD Radeon R9 200 Series

OpenGL Version:

4.0

 

Mods:

Compass-like Gate Pixel Icons 11.6 1722261398

AzimuthLib - Library for modders 1.3.4 1722652757

VLaserzwei's Carrier Commander 1.12. 1741735681

Laserzwei's Advanced Shipyard 1.15 1695671502

Sector Overview 1.3.7 1722256729

Transfer Cargo Tweaks 1.7 1722263986

Raiding Fixes 1.1.4 1726638505

Auto Research 1.2.1 1731575231

Gate Founder 1.2.7 1734791653

Laserzwei's Basic Commands for the Carrier Commander 1.12. 1741744976

Sell Asterold Extended 1.0.1 1745027189

Fleet Jump through Gate Command 3.0 1751540023

Detailed Turret Tooltips 1751636748

VTrading Tweaks 0.2.7 1754114031

Crewboard Tweaks 1.0.6 1756645965

Galaxy Map QoL 1.2.6 1765619430

Resource Display 1.0.4 1769379152

Trading Overview Fixes 1.0.4 1776283892

No Independent Targeting Penalty 1.1 1793763687

Better Range for Mining / Salvaging Lasers 1.0 1809228421

Turrets x2 1.1 181243B102

Distinct Mining Arrows 0.93 1814439132

All Turrets Independent 1.0 1816511488

More Resources Mod 1.0.1 1819452708

Smart Pulse Cannon 1.1 1822518560

Mining Cannons 1.4 1822546913

Darenkel's Mine/Salvage Rails 1.4 1823192318

Missile Pod 1.1 1823586764

Raw Mining missile 1.0 1823825275

Xsotan Al Crew 1.1 1825381694

Darenkel's Launcher Rebalance 1.0 1826430203

Master Control Processor 1.0 1828363152

Salvage Launcher 1.4 1829065768

BiggerlsBetter 1.0 1832164176

Darenkore 1.0 1837222030

Darenkel's Particle Projection Cannon 1.0 1837473872

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The logs I posted are in order of time, oldest at the top to newest at the bottom. The top should be when the problem started happening; I didn't reset my client most of the time so the client log didn't get updated with each server crash.

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Opened the server again, had responses from shooting asteroids in the Bugged Sector, warped to a nearby sector where my friend's ship was idling, lost response again, was eventually met with the same crash message.

https://pastebin.com/Z5Dmzx15 Server

https://pastebin.com/KzY63sXP Client

I'm going to try opening it again and deleting the ship again, I'll report back with more results as they come in.

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I've rejoined the server in the Bugged Sector as a drone, the Bugged Ship is nearby. Except it's not the Bugged Ship, seems like it's the Ghost Ship again, as my turrets are unbound again. On the map screen, there's a ship of mine in the sector my friend was in where I disconnected last time (I'll now refer to this as Friend's Sector). My first goal this time will be to warp to my home sector to unequip my system upgrades and then delete my Ghost Ship.

Warping into the home sector, I'm doing no damage to nearby asteroids and am sure the game is about to crash. Yeah, I crashed. Connection Lost: No Response From Server. I'll close the game and send my logs.

I'm out of Pastebin entries for the 24 hour limit LOL so sorry but I'll attach them here...

serverlog_2019-08-26_22-42-16.txt

clientlog_2019-08-26_22-39-51.txt

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  • Boxelware Team

Uff, that's bad. I'm not entirely sure what is causing the issue. The logs either show a completely unhelpful error, or something in the sector generation as the culprit. Could you send that galaxy to support@avorion.net? I'd like to take a look at it with our debug tools enabled.

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I managed after a lot of loading and crashing to delete the offending ship and the game seems to be working better now. I also disabled the "Sell Asteroid Extended" mod as I was wary of that being the culprit of the sector loading issues; it basically makes factions you sell an asteroid to eventually turn it into a station. I have no proof that either of these fixed the game, but it's been running smooth again since then.

Sadly, I'm not sure sending my galaxy at this point will help much considering the issue is gone, but I'll do so anyway. I was so happy to have it working again I didn't take the time to consider backing up the broken one before moving on with my game.

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  • 2 weeks later...

i'm having the same issue with my galaxy and haven't managed to resolve on my own. i managed to delete one copy of two affected ships but i know there remains at least one of each in a nearby sector. i can no longer switch to that sector without server crashing. but if i plot a jump to that sector it then shows two ships of my alliance being there without specifically naming either. i actually can't successfully jump anywhere from my drone but i can switch to another ship in another sector. but soon as i'm on that ship i see everything spinning and server has become unresponsive.

 

i'd be happy to try to provide a copy of the galaxy.

 

running beta latest on nodecraft

 

here is my best guess as to a representation in serverlog of the issue

 

Tried inserting entity with same ID into sector!
Found an entity with the same ID while inserting!
id: d2979c0d-6ac4-4a9e-a6f6-85b350ba0c6a
existing ptr: 0x7f0b4e750200, inserted ptr: 0x7f0bc58da280
existing type: 1, inserted type: 1
existing components: EntityType Position Plan Asleep BoundingSphere BoundingBox Velocity Physics Owner Scripts ScriptCallback Children Intersection BspTree CargoBay Name Crew Durability PlanMaxDurability Title Turrets ControlUnit ShipSystem ShipAI Hangar FighterController StatsBonuses CrewPayday InteractionText TurretController Rotator DamageContributors DamageMultiplier DockingPartner LootAttractor TurretBases Transporter Boarding Academy CloningPods EnergySystem Shield LifeSupport Engine Thrusters HyperspaceEngine Radar Scanners StructuralIntegrity Gyros FlightAssist TorpedoLauncher CraftDecay WreckageCreator UnhappyCrewRemover DestroyedItemReturner CrewBehaviour DeathLocationMarker ShipInfoUpdater FactionNotifier PlayerNotifier HitFeedbackSender MoneyDropper ResourceDropper ColorDropper TurretDropper CargoDropper SystemUpgradeDropper Loot, inserted components: EntityType Position Plan Asleep BoundingSphere BoundingBox Velocity Physics Owner Scripts ScriptCallback Children Intersection BspTree CargoBay Name Crew Durability PlanMaxDurability Title Turrets ControlUnit ShipSystem ShipAI Hangar FighterController StatsBonuses CrewPayday InteractionText TurretController Rotator DamageContributors DamageMultiplier DockingPartner LootAttractor TurretBases Transporter Boarding Academy CloningPods EnergySystem Shield LifeSupport Engine Thrusters HyperspaceEngine Radar Scanners StructuralIntegrity Gyros FlightAssist TorpedoLauncher CraftDecay WreckageCreator UnhappyCrewRemover DestroyedItemReturner CrewBehaviour DeathLocationMarker ShipInfoUpdater FactionNotifier PlayerNotifier HitFeedbackSender MoneyDropper ResourceDropper ColorDropper TurretDropper CargoDropper SystemUpgradeDropper Loot
existing owner: 40, inserted owner: 40
existing blocks: 415, inserted blocks: 415
existing size: (98, 98, 98), inserted size: (98, 98, 98)
existing turrets: 0, inserted turrets: 0

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